The use of role playing in engineering curricula: a case study in human-automation systems

This communication presents a collaborative experience between four Spanish centers: the School of Engineering (ETSE) and the Sports Services Area (SAF) both from the Universitat Autònoma de Barcelona (UAB) jointly with two centers of the Technical University of Catalonia, the high school from Vilan...

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Detalles Bibliográficos
Autores: Ponsa Asensio, Pere|||0000-0001-6306-7251, Vilanova i Arbós, Ramon, Amante García, Beatriz|||0000-0001-5231-1706
Tipo de recurso: artículo
Fecha de publicación:2010
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/10331
Acceso en línea:https://hdl.handle.net/2117/10331
Access Level:acceso abierto
Palabra clave:Project method in teaching
Problem-based learning
Education, Higher
Ensenyament universitari
Aprenentatge basat en problemes
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes
Descripción
Sumario:This communication presents a collaborative experience between four Spanish centers: the School of Engineering (ETSE) and the Sports Services Area (SAF) both from the Universitat Autònoma de Barcelona (UAB) jointly with two centers of the Technical University of Catalonia, the high school from Vilanova i la Geltru (EPSEVG) and the high school in Terrassa (ETSEIAT). The idea behind this collaboration is to explore the possibility of role engineering education and project development for engineering students. The basic principle of such projects is the identification of the corresponding roles associated with the different parts that can be found on current social/industrial activity.