Regularly playing first-person shooter videogames improves dynamic visual acuity

Significance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in act...

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Detalles Bibliográficos
Autores: Argilés Sans, Marc|||0000-0001-5474-9832, Erickson, Graham, Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/401098
Acceso en línea:https://hdl.handle.net/2117/401098
https://dx.doi.org/10.1097/OPX.0000000000002030
Access Level:acceso abierto
Palabra clave:Visual acuity
Video games
Video games and children
Agudesa visual
Videojocs
Videojocs i infants
Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
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oai_identifier_str oai:upcommons.upc.edu:2117/401098
network_acronym_str ES
network_name_str España
repository_id_str
spelling Regularly playing first-person shooter videogames improves dynamic visual acuityArgilés Sans, Marc|||0000-0001-5474-9832Erickson, GrahamQuevedo Junyent, Luisa Jesús|||0000-0002-0976-9372Visual acuityVideo gamesVideo games and childrenAgudesa visualVideojocsVideojocs i infantsÀrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visualÀrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocsSignificance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in action video game players. Purpose: This study aims to provide new insights about performance on DVA assessments in young adults who play action video games regularly. Methods: A cross-sectional study was conducted between action video game and non-action video game players with 47 participants, range from 20 to 30 years old. DVA with 2 different angular velocities, 57 °/s and 28.5 °/s and three different contrast, 100%, 50% and 10% were evaluated. A second analysis with 33 participants compared DVA between action video game players and non-experience videogames or less than 1 hour/week in gaming. Results: Dynamic visual acuity in the first analysis revealed a non-statistical significance between groups in all the experimental conditions with 57 °/s and 28.5 °/s in three different contrasts. The second analysis with 33 participants revealed a statistical significance in DVA at 57 °/s and 28.5 °/s with contrast 100 %, P = .003 and P < .001, respectively. Conclusions: Dynamic visual acuity seems to have better performance in young adults spending more than 5 hours/week with action videogames, mostly first-person shooter games.Peer ReviewedWolters Kluwer20232023-05-1920242024-02-06journal articlehttp://purl.org/coar/resource_type/c_6501AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/401098https://dx.doi.org/10.1097/OPX.0000000000002030reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/4010982026-05-27T15:37:01Z
dc.title.none.fl_str_mv Regularly playing first-person shooter videogames improves dynamic visual acuity
title Regularly playing first-person shooter videogames improves dynamic visual acuity
spellingShingle Regularly playing first-person shooter videogames improves dynamic visual acuity
Argilés Sans, Marc|||0000-0001-5474-9832
Visual acuity
Video games
Video games and children
Agudesa visual
Videojocs
Videojocs i infants
Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
title_short Regularly playing first-person shooter videogames improves dynamic visual acuity
title_full Regularly playing first-person shooter videogames improves dynamic visual acuity
title_fullStr Regularly playing first-person shooter videogames improves dynamic visual acuity
title_full_unstemmed Regularly playing first-person shooter videogames improves dynamic visual acuity
title_sort Regularly playing first-person shooter videogames improves dynamic visual acuity
dc.creator.none.fl_str_mv Argilés Sans, Marc|||0000-0001-5474-9832
Erickson, Graham
Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372
author Argilés Sans, Marc|||0000-0001-5474-9832
author_facet Argilés Sans, Marc|||0000-0001-5474-9832
Erickson, Graham
Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372
author_role author
author2 Erickson, Graham
Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372
author2_role author
author
dc.subject.none.fl_str_mv Visual acuity
Video games
Video games and children
Agudesa visual
Videojocs
Videojocs i infants
Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
topic Visual acuity
Video games
Video games and children
Agudesa visual
Videojocs
Videojocs i infants
Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
description Significance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in action video game players. Purpose: This study aims to provide new insights about performance on DVA assessments in young adults who play action video games regularly. Methods: A cross-sectional study was conducted between action video game and non-action video game players with 47 participants, range from 20 to 30 years old. DVA with 2 different angular velocities, 57 °/s and 28.5 °/s and three different contrast, 100%, 50% and 10% were evaluated. A second analysis with 33 participants compared DVA between action video game players and non-experience videogames or less than 1 hour/week in gaming. Results: Dynamic visual acuity in the first analysis revealed a non-statistical significance between groups in all the experimental conditions with 57 °/s and 28.5 °/s in three different contrasts. The second analysis with 33 participants revealed a statistical significance in DVA at 57 °/s and 28.5 °/s with contrast 100 %, P = .003 and P < .001, respectively. Conclusions: Dynamic visual acuity seems to have better performance in young adults spending more than 5 hours/week with action videogames, mostly first-person shooter games.
publishDate 2023
dc.date.none.fl_str_mv 2023
2023-05-19
2024
2024-02-06
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
AM
http://purl.org/coar/version/c_ab4af688f83e57aa
dc.type.openaire.fl_str_mv info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://hdl.handle.net/2117/401098
https://dx.doi.org/10.1097/OPX.0000000000002030
url https://hdl.handle.net/2117/401098
https://dx.doi.org/10.1097/OPX.0000000000002030
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
dc.rights.openaire.fl_str_mv info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Wolters Kluwer
publisher.none.fl_str_mv Wolters Kluwer
dc.source.none.fl_str_mv reponame:UPCommons. Portal del coneixement obert de la UPC
instname:Universitat Politècnica de Catalunya (UPC)
instname_str Universitat Politècnica de Catalunya (UPC)
reponame_str UPCommons. Portal del coneixement obert de la UPC
collection UPCommons. Portal del coneixement obert de la UPC
repository.name.fl_str_mv
repository.mail.fl_str_mv
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