Regularly playing first-person shooter videogames improves dynamic visual acuity
Significance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in act...
| Autores: | , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2023 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/401098 |
| Acceso en línea: | https://hdl.handle.net/2117/401098 https://dx.doi.org/10.1097/OPX.0000000000002030 |
| Access Level: | acceso abierto |
| Palabra clave: | Visual acuity Video games Video games and children Agudesa visual Videojocs Videojocs i infants Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs |
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Regularly playing first-person shooter videogames improves dynamic visual acuityArgilés Sans, Marc|||0000-0001-5474-9832Erickson, GrahamQuevedo Junyent, Luisa Jesús|||0000-0002-0976-9372Visual acuityVideo gamesVideo games and childrenAgudesa visualVideojocsVideojocs i infantsÀrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visualÀrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocsSignificance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in action video game players. Purpose: This study aims to provide new insights about performance on DVA assessments in young adults who play action video games regularly. Methods: A cross-sectional study was conducted between action video game and non-action video game players with 47 participants, range from 20 to 30 years old. DVA with 2 different angular velocities, 57 °/s and 28.5 °/s and three different contrast, 100%, 50% and 10% were evaluated. A second analysis with 33 participants compared DVA between action video game players and non-experience videogames or less than 1 hour/week in gaming. Results: Dynamic visual acuity in the first analysis revealed a non-statistical significance between groups in all the experimental conditions with 57 °/s and 28.5 °/s in three different contrasts. The second analysis with 33 participants revealed a statistical significance in DVA at 57 °/s and 28.5 °/s with contrast 100 %, P = .003 and P < .001, respectively. Conclusions: Dynamic visual acuity seems to have better performance in young adults spending more than 5 hours/week with action videogames, mostly first-person shooter games.Peer ReviewedWolters Kluwer20232023-05-1920242024-02-06journal articlehttp://purl.org/coar/resource_type/c_6501AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/401098https://dx.doi.org/10.1097/OPX.0000000000002030reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/4010982026-05-27T15:37:01Z |
| dc.title.none.fl_str_mv |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| title |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| spellingShingle |
Regularly playing first-person shooter videogames improves dynamic visual acuity Argilés Sans, Marc|||0000-0001-5474-9832 Visual acuity Video games Video games and children Agudesa visual Videojocs Videojocs i infants Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs |
| title_short |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| title_full |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| title_fullStr |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| title_full_unstemmed |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| title_sort |
Regularly playing first-person shooter videogames improves dynamic visual acuity |
| dc.creator.none.fl_str_mv |
Argilés Sans, Marc|||0000-0001-5474-9832 Erickson, Graham Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 |
| author |
Argilés Sans, Marc|||0000-0001-5474-9832 |
| author_facet |
Argilés Sans, Marc|||0000-0001-5474-9832 Erickson, Graham Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 |
| author_role |
author |
| author2 |
Erickson, Graham Quevedo Junyent, Luisa Jesús|||0000-0002-0976-9372 |
| author2_role |
author author |
| dc.subject.none.fl_str_mv |
Visual acuity Video games Video games and children Agudesa visual Videojocs Videojocs i infants Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs |
| topic |
Visual acuity Video games Video games and children Agudesa visual Videojocs Videojocs i infants Àrees temàtiques de la UPC::Ciències de la visió::Optometria::Agudesa visual Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs |
| description |
Significance: This study investigated the dynamic visual acuity (DVA) in young adults that play action video games regularly compared with non-action video games players and those without regular experience in videogame play. The results indicate better performance in some measurements of DVA in action video game players. Purpose: This study aims to provide new insights about performance on DVA assessments in young adults who play action video games regularly. Methods: A cross-sectional study was conducted between action video game and non-action video game players with 47 participants, range from 20 to 30 years old. DVA with 2 different angular velocities, 57 °/s and 28.5 °/s and three different contrast, 100%, 50% and 10% were evaluated. A second analysis with 33 participants compared DVA between action video game players and non-experience videogames or less than 1 hour/week in gaming. Results: Dynamic visual acuity in the first analysis revealed a non-statistical significance between groups in all the experimental conditions with 57 °/s and 28.5 °/s in three different contrasts. The second analysis with 33 participants revealed a statistical significance in DVA at 57 °/s and 28.5 °/s with contrast 100 %, P = .003 and P < .001, respectively. Conclusions: Dynamic visual acuity seems to have better performance in young adults spending more than 5 hours/week with action videogames, mostly first-person shooter games. |
| publishDate |
2023 |
| dc.date.none.fl_str_mv |
2023 2023-05-19 2024 2024-02-06 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 AM http://purl.org/coar/version/c_ab4af688f83e57aa |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/2117/401098 https://dx.doi.org/10.1097/OPX.0000000000002030 |
| url |
https://hdl.handle.net/2117/401098 https://dx.doi.org/10.1097/OPX.0000000000002030 |
| dc.language.none.fl_str_mv |
Inglés eng |
| language_invalid_str_mv |
Inglés |
| language |
eng |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 |
| dc.rights.openaire.fl_str_mv |
info:eu-repo/semantics/openAccess |
| rights_invalid_str_mv |
open access http://purl.org/coar/access_right/c_abf2 |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
application/pdf |
| dc.publisher.none.fl_str_mv |
Wolters Kluwer |
| publisher.none.fl_str_mv |
Wolters Kluwer |
| dc.source.none.fl_str_mv |
reponame:UPCommons. Portal del coneixement obert de la UPC instname:Universitat Politècnica de Catalunya (UPC) |
| instname_str |
Universitat Politècnica de Catalunya (UPC) |
| reponame_str |
UPCommons. Portal del coneixement obert de la UPC |
| collection |
UPCommons. Portal del coneixement obert de la UPC |
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| repository.mail.fl_str_mv |
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1869421720155193344 |
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15.300719 |