El juego como recurso didáctico para las matemáticas en la universidad. Experiencia en varios Grados de Ingeniería
ABSTRACT: This work presents the results from a teaching innovation project focused on the inclusion of simple games, combined with Information and Communication Technologies and group dynamics, as a support tool in the learning of seven subjects in the field of Mathematics, taught in the first cour...
| Autores: | , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2022 |
| País: | España |
| Institución: | Universidad de Cantabria (UC) |
| Repositorio: | UCrea Repositorio Abierto de la Universidad de Cantabria |
| Idioma: | español |
| OAI Identifier: | oai:repositorio.unican.es:10902/27114 |
| Acceso en línea: | https://hdl.handle.net/10902/27114 |
| Access Level: | acceso abierto |
| Palabra clave: | Didactic games Mathematics Self-learning Group work Engineering ICT Moodle Juegos didácticos Matemáticas Autoaprendizaje Trabajo en grupo Ingeniería TIC |
| Sumario: | ABSTRACT: This work presents the results from a teaching innovation project focused on the inclusion of simple games, combined with Information and Communication Technologies and group dynamics, as a support tool in the learning of seven subjects in the field of Mathematics, taught in the first courses of different Degrees of Engineering. The participating teaching team has verified that the proposed methodology increases the motivation and active participation of the students, who have highlighted the usefulness of the implemented games in their learning process. |
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