Address classifier: a game-based educational application for computer Nntworks
In education, the concept of "learning through play" has had a greatimpact on how we teach because of the many benefits it provides. Currently it is considered that the development of game applications contributes positively to the learning process of students of different levels. Because...
| Autores: | , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2013 |
| País: | México |
| Institución: | Universidad Autónoma de Yucatán |
| Repositorio: | Repositorio Digital Institucional de la Universidad Autónoma de Yucatán |
| Idioma: | inglés |
| OAI Identifier: | oai:redi.uady.mx:123456789/715 |
| Acceso en línea: | http://redi.uady.mx:8080/handle/123456789/715 |
| Access Level: | acceso embargado |
| Palabra clave: | info:eu-repo/classification/cti/7 Videogame Blender Design Computer networks Networks addressing |
| Sumario: | In education, the concept of "learning through play" has had a greatimpact on how we teach because of the many benefits it provides. Currently it is considered that the development of game applications contributes positively to the learning process of students of different levels. Because of these identified advantages, educators have considered using game-based teaching methods in order to develop the learning skills of students by replacing traditional learning tools with newer and more innovative ones. In this paper we describe the design of a video game developed with Blender tool to be implemented in the area of computer networks, which aims to help students improve their ability to identify the class of an IP address |
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