Aversion to norm-breaking: A model

In experimental games, we observe the following phenomena: (1) many subjects cooperate contrary to their material interest, (2) they cooperate in a reciprocal manner, (3) subjects often punish those others who behave unkindly, and (4) previous history usually influences subjects' choices. We pr...

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Bibliographic Details
Author: López Pérez, Raúl
Format: article
Status:Versión aceptada para publicación
Publication Date:2008
Country:España
Institution:Consejo Superior de Investigaciones Científicas (CSIC)
Repository:DIGITAL.CSIC. Repositorio Institucional del CSIC
OAI Identifier:oai:digital.csic.es:10261/356661
Online Access:http://hdl.handle.net/10261/356661
Access Level:Open access
Keyword:Emotions
Fairness
Path-dependency
Reciprocity
Social norms
Description
Summary:In experimental games, we observe the following phenomena: (1) many subjects cooperate contrary to their material interest, (2) they cooperate in a reciprocal manner, (3) subjects often punish those others who behave unkindly, and (4) previous history usually influences subjects' choices. We propose a simple game-theoretical model to account for these and other experimental phenomena, and compare it with other models of social preferences and reciprocity