Minecraft, un videojuego educativo aplicado a la educación primaria

In this research, we used a particular teaching approach in a primary school to implement virtual reality using Minecraft to assess the digital competencies of the teacher and the student. The result shows the existence of a significant learning experience when technology is used in combination with...

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Detalles Bibliográficos
Autores: Bermejo-Palomero, Juan Alberto, Rodríguez- Parra, Jose Tomás, García-Lázaro, Desiré
Tipo de recurso: artículo
Fecha de publicación:2019
País:España
Institución:Universidad Rey Juan Carlos
Repositorio:BURJC-Digital. Repositorio Institucional de la Universidad Rey Juan Carlos
OAI Identifier:oai:burjcdigital.urjc.es:10115/27318
Acceso en línea:https://hdl.handle.net/10115/27318
Access Level:acceso abierto
Palabra clave:realidad virtual
competencia digital
videojuego
aprendizaje por descubrimiento
digital competence
virtual reality
video game
learning by discovery
Descripción
Sumario:In this research, we used a particular teaching approach in a primary school to implement virtual reality using Minecraft to assess the digital competencies of the teacher and the student. The result shows the existence of a significant learning experience when technology is used in combination with traditional teaching method in the classroom.