Minecraft, un videojuego educativo aplicado a la educación primaria
In this research, we used a particular teaching approach in a primary school to implement virtual reality using Minecraft to assess the digital competencies of the teacher and the student. The result shows the existence of a significant learning experience when technology is used in combination with...
| Autores: | , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2019 |
| País: | España |
| Institución: | Universidad Rey Juan Carlos |
| Repositorio: | BURJC-Digital. Repositorio Institucional de la Universidad Rey Juan Carlos |
| OAI Identifier: | oai:burjcdigital.urjc.es:10115/27318 |
| Acceso en línea: | https://hdl.handle.net/10115/27318 |
| Access Level: | acceso abierto |
| Palabra clave: | realidad virtual competencia digital videojuego aprendizaje por descubrimiento digital competence virtual reality video game learning by discovery |
| Sumario: | In this research, we used a particular teaching approach in a primary school to implement virtual reality using Minecraft to assess the digital competencies of the teacher and the student. The result shows the existence of a significant learning experience when technology is used in combination with traditional teaching method in the classroom. |
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