Results of a postural education program, with a gamified intervention vs traditional intervention

The teaching methodology adopted by teachers can influence the levels of participation and learning of students. The main goal of this study was to compare the effect of two intervention programs of postural education according to the used methodology. A total of 36 students (19 girls and 17 boys) i...

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Detalhes bibliográficos
Autores: Serrano Durá, José, Cabrera González, Adrián, Rodríguez-Negro, Josune, Monleón García, Cristina
Formato: artículo
Fecha de publicación:2021
País:España
Recursos:Universidad Católica de Valencia San Vicente Mártir
Repositorio:RIUCV. Repositorio de la Universidad Católica de Valencia San Vicente Mártir
Idioma:inglés
OAI Identifier:oai:riucv.ucv.es:20.500.12466/5187
Acesso em linha:http://hdl.handle.net/20.500.12466/5187
Access Level:acceso abierto
Palavra-chave:Gamification
Motivation
Physical Education
Compulsory secondary education
Health education
Posture
Gamificación
Motivación
Educación Física
Educación Secundaria Obligatoria
Educación para la salud
Postura
2411.06 Fisiología del Ejercicio
Descrição
Resumo:The teaching methodology adopted by teachers can influence the levels of participation and learning of students. The main goal of this study was to compare the effect of two intervention programs of postural education according to the used methodology. A total of 36 students (19 girls and 17 boys) in the 1st year of high school participated in the study. In the first intervention program a gamified methodology was applied, while in the second one a traditional methodology was used. Both intervention programs were carried out along 6 sessions. Theoretical contents were analyzed through questionnaires (COSACUES and COSACUES-AEF) and muscular endurance through three physical tests (Biering- Sørensen Test, Side Bridge Test and Prone Forearm Plank Test) before and after the intervention. Motivation levels (Feeling Scale) and perception of effort (OMNI Scale) were measured after each session. The results obtained did not show significant differences between methodologies, but differences have been found in terms of gender and type of methodology. Girls were shown to assimilate better contents with the gamified methodology. There was also a greater perception of effort and greater motivation with the gamified intervention. Therefore, the application of gamified educational interventions by teachers can be an interesting strategy to increase the levels of motivation and effort of students.