Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression

Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggre...

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Detalles Bibliográficos
Autor: López Fernández, Francisco J.
Tipo de recurso: tesis doctoral
Estado:Versión publicada
Fecha de publicación:2020
País:España
Institución:CBUC, CESCA
Repositorio:TDR. Tesis Doctorales en Red
OAI Identifier:oai:www.tdx.cat:10803/669779
Acceso en línea:http://hdl.handle.net/10803/669779
http://dx.doi.org/10.6035/14109.2020.428077
Access Level:acceso abierto
Palabra clave:Personality
Video Games
Disordered Gaming
Video Game Addiction
Motives to play
Aggression
Salut i serveis socials
159.9
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spelling Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggressionLópez Fernández, Francisco J.PersonalityVideo GamesDisordered GamingVideo Game AddictionMotives to playAggressionSalut i serveis socials159.9Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggressive. Video gaming is a complex behavior and is influenced by the interplay of factors of different nature. From these factors, personality arises as a key element in explaining video game-related behaviors. This doctoral thesis aims to provide empirical data about the associations between personality, motives to play and video game related behaviors, as well as about the role of personality and video game use in aggression. The findings highlight the importance of studying individual differences in videogaming.Los videojuegos son pasatiempos populares en el mundo desarrollado. A pesar de que la mayoría de gente no sufre ningún efecto negativo, una minoría de jugadores puede mostrar un uso patológico mostrando sintomatología adictiva. Además, se ha afirmado que el uso de videojuegos violentos haría a los jugadores jóvenes más agresivos. El uso de videojuegos es una conducta compleja y se ve influenciada por la interacción de factores de distinta naturaleza. Entre esos factores, la personalidad emerge como un factor clave para explicar conductas relacionadas con los videojuegos. Esta tesis doctoral pretende aportar datos empíricos sobre las asociaciones entre personalidad, motivos de uso, y conductas relacionadas con los videojuegos, así como del rol de la personalidad y los videojuegos violentos en conductas agresivas. Los hallazgos destacan la importancia de estudiar diferencias individuales en el juego.Programa de Doctorat en PsicologiaUniversitat Jaume IIbáñez Ribes, Manuel I.Mezquita Guillamón, LauraUniversitat Jaume I. Escola de Doctorat202020202020info:eu-repo/semantics/doctoralThesisinfo:eu-repo/semantics/publishedVersion229 p.application/pdfapplication/pdfhttp://hdl.handle.net/10803/669779http://dx.doi.org/10.6035/14109.2020.428077TDX (Tesis Doctorals en Xarxa)reponame:TDR. Tesis Doctorales en Redinstname:CBUC, CESCAInglésL'accés als continguts d'aquesta tesi queda condicionat a l'acceptació de les condicions d'ús establertes per la següent llicència Creative Commons: http://creativecommons.org/licenses/by-sa/4.0/http://creativecommons.org/licenses/by-sa/4.0/info:eu-repo/semantics/openAccessoai:www.tdx.cat:10803/6697792026-06-14T12:46:07Z
dc.title.none.fl_str_mv Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
title Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
spellingShingle Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
López Fernández, Francisco J.
Personality
Video Games
Disordered Gaming
Video Game Addiction
Motives to play
Aggression
Salut i serveis socials
159.9
title_short Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
title_full Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
title_fullStr Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
title_full_unstemmed Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
title_sort Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
dc.creator.none.fl_str_mv López Fernández, Francisco J.
author López Fernández, Francisco J.
author_facet López Fernández, Francisco J.
author_role author
dc.contributor.none.fl_str_mv Ibáñez Ribes, Manuel I.
Mezquita Guillamón, Laura
Universitat Jaume I. Escola de Doctorat
dc.subject.none.fl_str_mv Personality
Video Games
Disordered Gaming
Video Game Addiction
Motives to play
Aggression
Salut i serveis socials
159.9
topic Personality
Video Games
Disordered Gaming
Video Game Addiction
Motives to play
Aggression
Salut i serveis socials
159.9
description Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggressive. Video gaming is a complex behavior and is influenced by the interplay of factors of different nature. From these factors, personality arises as a key element in explaining video game-related behaviors. This doctoral thesis aims to provide empirical data about the associations between personality, motives to play and video game related behaviors, as well as about the role of personality and video game use in aggression. The findings highlight the importance of studying individual differences in videogaming.
publishDate 2020
dc.date.none.fl_str_mv 2020
2020
2020
dc.type.none.fl_str_mv info:eu-repo/semantics/doctoralThesis
info:eu-repo/semantics/publishedVersion
format doctoralThesis
status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/10803/669779
http://dx.doi.org/10.6035/14109.2020.428077
url http://hdl.handle.net/10803/669779
http://dx.doi.org/10.6035/14109.2020.428077
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.rights.none.fl_str_mv http://creativecommons.org/licenses/by-sa/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by-sa/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 229 p.
application/pdf
application/pdf
dc.publisher.none.fl_str_mv Universitat Jaume I
publisher.none.fl_str_mv Universitat Jaume I
dc.source.none.fl_str_mv TDX (Tesis Doctorals en Xarxa)
reponame:TDR. Tesis Doctorales en Red
instname:CBUC, CESCA
instname_str CBUC, CESCA
reponame_str TDR. Tesis Doctorales en Red
collection TDR. Tesis Doctorales en Red
repository.name.fl_str_mv
repository.mail.fl_str_mv
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