Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggre...
| Autor: | |
|---|---|
| Tipo de recurso: | tesis doctoral |
| Estado: | Versión publicada |
| Fecha de publicación: | 2020 |
| País: | España |
| Institución: | CBUC, CESCA |
| Repositorio: | TDR. Tesis Doctorales en Red |
| OAI Identifier: | oai:www.tdx.cat:10803/669779 |
| Acceso en línea: | http://hdl.handle.net/10803/669779 http://dx.doi.org/10.6035/14109.2020.428077 |
| Access Level: | acceso abierto |
| Palabra clave: | Personality Video Games Disordered Gaming Video Game Addiction Motives to play Aggression Salut i serveis socials 159.9 |
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Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggressionLópez Fernández, Francisco J.PersonalityVideo GamesDisordered GamingVideo Game AddictionMotives to playAggressionSalut i serveis socials159.9Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggressive. Video gaming is a complex behavior and is influenced by the interplay of factors of different nature. From these factors, personality arises as a key element in explaining video game-related behaviors. This doctoral thesis aims to provide empirical data about the associations between personality, motives to play and video game related behaviors, as well as about the role of personality and video game use in aggression. The findings highlight the importance of studying individual differences in videogaming.Los videojuegos son pasatiempos populares en el mundo desarrollado. A pesar de que la mayoría de gente no sufre ningún efecto negativo, una minoría de jugadores puede mostrar un uso patológico mostrando sintomatología adictiva. Además, se ha afirmado que el uso de videojuegos violentos haría a los jugadores jóvenes más agresivos. El uso de videojuegos es una conducta compleja y se ve influenciada por la interacción de factores de distinta naturaleza. Entre esos factores, la personalidad emerge como un factor clave para explicar conductas relacionadas con los videojuegos. Esta tesis doctoral pretende aportar datos empíricos sobre las asociaciones entre personalidad, motivos de uso, y conductas relacionadas con los videojuegos, así como del rol de la personalidad y los videojuegos violentos en conductas agresivas. Los hallazgos destacan la importancia de estudiar diferencias individuales en el juego.Programa de Doctorat en PsicologiaUniversitat Jaume IIbáñez Ribes, Manuel I.Mezquita Guillamón, LauraUniversitat Jaume I. Escola de Doctorat202020202020info:eu-repo/semantics/doctoralThesisinfo:eu-repo/semantics/publishedVersion229 p.application/pdfapplication/pdfhttp://hdl.handle.net/10803/669779http://dx.doi.org/10.6035/14109.2020.428077TDX (Tesis Doctorals en Xarxa)reponame:TDR. Tesis Doctorales en Redinstname:CBUC, CESCAInglésL'accés als continguts d'aquesta tesi queda condicionat a l'acceptació de les condicions d'ús establertes per la següent llicència Creative Commons: http://creativecommons.org/licenses/by-sa/4.0/http://creativecommons.org/licenses/by-sa/4.0/info:eu-repo/semantics/openAccessoai:www.tdx.cat:10803/6697792026-06-14T12:46:07Z |
| dc.title.none.fl_str_mv |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| title |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| spellingShingle |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression López Fernández, Francisco J. Personality Video Games Disordered Gaming Video Game Addiction Motives to play Aggression Salut i serveis socials 159.9 |
| title_short |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| title_full |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| title_fullStr |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| title_full_unstemmed |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| title_sort |
Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression |
| dc.creator.none.fl_str_mv |
López Fernández, Francisco J. |
| author |
López Fernández, Francisco J. |
| author_facet |
López Fernández, Francisco J. |
| author_role |
author |
| dc.contributor.none.fl_str_mv |
Ibáñez Ribes, Manuel I. Mezquita Guillamón, Laura Universitat Jaume I. Escola de Doctorat |
| dc.subject.none.fl_str_mv |
Personality Video Games Disordered Gaming Video Game Addiction Motives to play Aggression Salut i serveis socials 159.9 |
| topic |
Personality Video Games Disordered Gaming Video Game Addiction Motives to play Aggression Salut i serveis socials 159.9 |
| description |
Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggressive. Video gaming is a complex behavior and is influenced by the interplay of factors of different nature. From these factors, personality arises as a key element in explaining video game-related behaviors. This doctoral thesis aims to provide empirical data about the associations between personality, motives to play and video game related behaviors, as well as about the role of personality and video game use in aggression. The findings highlight the importance of studying individual differences in videogaming. |
| publishDate |
2020 |
| dc.date.none.fl_str_mv |
2020 2020 2020 |
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info:eu-repo/semantics/doctoralThesis info:eu-repo/semantics/publishedVersion |
| format |
doctoralThesis |
| status_str |
publishedVersion |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/10803/669779 http://dx.doi.org/10.6035/14109.2020.428077 |
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http://hdl.handle.net/10803/669779 http://dx.doi.org/10.6035/14109.2020.428077 |
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Inglés |
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Inglés |
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http://creativecommons.org/licenses/by-sa/4.0/ info:eu-repo/semantics/openAccess |
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http://creativecommons.org/licenses/by-sa/4.0/ |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
229 p. application/pdf application/pdf |
| dc.publisher.none.fl_str_mv |
Universitat Jaume I |
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Universitat Jaume I |
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TDX (Tesis Doctorals en Xarxa) reponame:TDR. Tesis Doctorales en Red instname:CBUC, CESCA |
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CBUC, CESCA |
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TDR. Tesis Doctorales en Red |
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TDR. Tesis Doctorales en Red |
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