Personality and Video Games: The role of personality in normal and disordered videogaming, motives to play, and aggression
Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggre...
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| Format: | doctoral thesis |
| Status: | Published version |
| Publication Date: | 2020 |
| Country: | España |
| Institution: | CBUC, CESCA |
| Repository: | TDR. Tesis Doctorales en Red |
| OAI Identifier: | oai:www.tdx.cat:10803/669779 |
| Online Access: | http://hdl.handle.net/10803/669779 http://dx.doi.org/10.6035/14109.2020.428077 |
| Access Level: | Open access |
| Keyword: | Personality Video Games Disordered Gaming Video Game Addiction Motives to play Aggression Salut i serveis socials 159.9 |
| Summary: | Video games are popular patimes in the developed world. Despite not having negative efects for the vast majority of people, a minority of players can display a disordered use with an addictive symptomatology. Furthermore, it has been claimed violent video game use could make young players more aggressive. Video gaming is a complex behavior and is influenced by the interplay of factors of different nature. From these factors, personality arises as a key element in explaining video game-related behaviors. This doctoral thesis aims to provide empirical data about the associations between personality, motives to play and video game related behaviors, as well as about the role of personality and video game use in aggression. The findings highlight the importance of studying individual differences in videogaming. |
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