Real-Time Global Illumination for VR Applications

Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The Virtual Light Field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the Extreme VR syste...

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Detalles Bibliográficos
Autores: Mortensen, Jesper, Yu, Insu, Khanna, Pankaj, Tecchia, Franco, Marino, Giuseppe, Spanlang, Bernhard, Slater, Mel
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2008
País:España
Institución:Universidad de Barcelona
Repositorio:Dipòsit Digital de la UB
OAI Identifier:oai:diposit.ub.edu:2445/56664
Acceso en línea:https://hdl.handle.net/2445/56664
Access Level:acceso abierto
Palabra clave:Realitat virtual
Il·lusions òptiques
Temps real (Informàtica)
Virtual reality
Optical illusions
Real-time data processing
Descripción
Sumario:Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The Virtual Light Field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the Extreme VR system for realtime GPU-based rendering in a Cave Automatic Virtual Environment.