Validation of games and emotions scale (GES-II) to study emotional motor experiences

Any teacher or coach should have an instrument to study the emotional experiences of a game or sport. The objective of this study was to compare the behavior of the basic emotions in different games, according to the Bisquerra model (MBI) and the internationally agreed biopsychological model (MBPS),...

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Detalles Bibliográficos
Autores: Lavega i Burgués, Pere, March Llanes, Jaume, Moya Higueras, Jorge
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2018
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10459.1/64787
Acceso en línea:http://hdl.handle.net/10459.1/64787
Access Level:acceso abierto
Palabra clave:Factor analysis
Questionnaire
Basic emotions
Game
Emotional awareness
Análisis factorial
Cuestionario
Emociones básicas
Juego
Conciencia emocional
Descripción
Sumario:Any teacher or coach should have an instrument to study the emotional experiences of a game or sport. The objective of this study was to compare the behavior of the basic emotions in different games, according to the Bisquerra model (MBI) and the internationally agreed biopsychological model (MBPS), through the validated Emotions and Games Scale (GES). We studied 502 university students, who after participating in games of different categories answered the questionnaires GES, PANAS and POMS. The MBPS had a better fit in absolute adjustment indexes, confirmatory factor analysis, parsimony indexes, construct validity and convergent tests. The findings suggest using the GES with the two factors and five basic emotions identified by the MBPS: positive emotion (joy), negative emotion (anger, fear, sadness and rejection).