Serious video games in engineering education: A scoping review
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational inno...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2022 |
| País: | España |
| Institución: | Universidad de Huelva (UHU) |
| Repositorio: | Arias Montano. Repositorio Institucional de la Universidad de Huelva |
| Idioma: | inglés |
| OAI Identifier: | oai:ariasmontano.uhu.es:10272/23968 |
| Acceso en línea: | https://hdl.handle.net/10272/23968 |
| Access Level: | acceso abierto |
| Palabra clave: | Video games Engineering High education Gamification 5802.04 Niveles y Temas de Educación |
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Serious video games in engineering education: A scoping reviewNúñez Pacheco, RosaEspinoza Montoya, C.Yucra Quispe, L. M.Aguaded, José IgnacioVideo gamesEngineeringHigh educationGamification5802.04 Niveles y Temas de EducaciónVideo games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among ingineering students.OmniaScience20222022-05-0120222022-05-01journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/10272/23968reponame:Arias Montano. Repositorio Institucional de la Universidad de Huelvainstname:Universidad de Huelva (UHU)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Atribución-NoComercial-SinDerivadas 3.0 Españahttp://creativecommons.org/licenses/by-nc-nd/3.0/es/info:eu-repo/semantics/openAccessoai:ariasmontano.uhu.es:10272/239682026-06-02T14:58:11Z |
| dc.title.none.fl_str_mv |
Serious video games in engineering education: A scoping review |
| title |
Serious video games in engineering education: A scoping review |
| spellingShingle |
Serious video games in engineering education: A scoping review Núñez Pacheco, Rosa Video games Engineering High education Gamification 5802.04 Niveles y Temas de Educación |
| title_short |
Serious video games in engineering education: A scoping review |
| title_full |
Serious video games in engineering education: A scoping review |
| title_fullStr |
Serious video games in engineering education: A scoping review |
| title_full_unstemmed |
Serious video games in engineering education: A scoping review |
| title_sort |
Serious video games in engineering education: A scoping review |
| dc.creator.none.fl_str_mv |
Núñez Pacheco, Rosa Espinoza Montoya, C. Yucra Quispe, L. M. Aguaded, José Ignacio |
| author |
Núñez Pacheco, Rosa |
| author_facet |
Núñez Pacheco, Rosa Espinoza Montoya, C. Yucra Quispe, L. M. Aguaded, José Ignacio |
| author_role |
author |
| author2 |
Espinoza Montoya, C. Yucra Quispe, L. M. Aguaded, José Ignacio |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
|
| dc.subject.none.fl_str_mv |
Video games Engineering High education Gamification 5802.04 Niveles y Temas de Educación |
| topic |
Video games Engineering High education Gamification 5802.04 Niveles y Temas de Educación |
| description |
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among ingineering students. |
| publishDate |
2022 |
| dc.date.none.fl_str_mv |
2022 2022-05-01 2022 2022-05-01 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
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article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/10272/23968 |
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https://hdl.handle.net/10272/23968 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 Atribución-NoComercial-SinDerivadas 3.0 España http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Atribución-NoComercial-SinDerivadas 3.0 España http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
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openAccess |
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application/pdf |
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OmniaScience |
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OmniaScience |
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reponame:Arias Montano. Repositorio Institucional de la Universidad de Huelva instname:Universidad de Huelva (UHU) |
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Universidad de Huelva (UHU) |
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Arias Montano. Repositorio Institucional de la Universidad de Huelva |
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Arias Montano. Repositorio Institucional de la Universidad de Huelva |
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15.81155 |