Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”

Readers of the journal Education Sciences probably agree that playing games comes naturally—we all know how to play some game—however, because of the complexity of gaming, it is almost exclusively limited to mammals with regard to all animals: almost 80% of mammals use some sort of game for learning...

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Detalhes bibliográficos
Autores: Piñero Charlo, José Carlos, Belova, Nadja, Quevedo Gutiérrez, Eduardo, Zapatera Llinares, Alberto, Arboleya-García, Elena, Swacha, Jakub, López Serentill, Paula, Carmona-Medeiro, Enrique
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2022
País:España
Recursos:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10256/21289
Acesso em linha:http://hdl.handle.net/10256/21289
Access Level:acceso abierto
Palavra-chave:Ludificació
Gamification
Tecnologia educativa
Educational technology
Ensenyament -- Innovacions
Educational innovations
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spelling Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”Piñero Charlo, José CarlosBelova, NadjaQuevedo Gutiérrez, EduardoZapatera Llinares, AlbertoArboleya-García, ElenaSwacha, JakubLópez Serentill, PaulaCarmona-Medeiro, EnriqueLudificacióGamificationTecnologia educativaEducational technologyEnsenyament -- InnovacionsEducational innovationsReaders of the journal Education Sciences probably agree that playing games comes naturally—we all know how to play some game—however, because of the complexity of gaming, it is almost exclusively limited to mammals with regard to all animals: almost 80% of mammals use some sort of game for learningMDPI (Multidisciplinary Digital Publishing Institute)2022info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionpeer-reviewedapplication/pdfhttp://hdl.handle.net/10256/21289http://hdl.handle.net/10256/21289Education Sciences, 2022, vol. 12, núm. 3, p. 179;Articles publicats (D-DE)reponame:Recercat. Dipósit de la Recerca de Catalunyainstname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)Inglésinfo:eu-repo/semantics/altIdentifier/doi/10.3390/educsci12030179info:eu-repo/semantics/altIdentifier/eissn/2227-7102Attribution 4.0 Internationalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:recercat.cat:10256/212892026-05-29T05:05:01Z
dc.title.none.fl_str_mv Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
title Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
spellingShingle Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
Piñero Charlo, José Carlos
Ludificació
Gamification
Tecnologia educativa
Educational technology
Ensenyament -- Innovacions
Educational innovations
title_short Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
title_full Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
title_fullStr Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
title_full_unstemmed Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
title_sort Preface for the Special Issue “Trends in Educational Gamification: Challenges and Learning Opportunities”
dc.creator.none.fl_str_mv Piñero Charlo, José Carlos
Belova, Nadja
Quevedo Gutiérrez, Eduardo
Zapatera Llinares, Alberto
Arboleya-García, Elena
Swacha, Jakub
López Serentill, Paula
Carmona-Medeiro, Enrique
author Piñero Charlo, José Carlos
author_facet Piñero Charlo, José Carlos
Belova, Nadja
Quevedo Gutiérrez, Eduardo
Zapatera Llinares, Alberto
Arboleya-García, Elena
Swacha, Jakub
López Serentill, Paula
Carmona-Medeiro, Enrique
author_role author
author2 Belova, Nadja
Quevedo Gutiérrez, Eduardo
Zapatera Llinares, Alberto
Arboleya-García, Elena
Swacha, Jakub
López Serentill, Paula
Carmona-Medeiro, Enrique
author2_role author
author
author
author
author
author
author
dc.subject.none.fl_str_mv Ludificació
Gamification
Tecnologia educativa
Educational technology
Ensenyament -- Innovacions
Educational innovations
topic Ludificació
Gamification
Tecnologia educativa
Educational technology
Ensenyament -- Innovacions
Educational innovations
description Readers of the journal Education Sciences probably agree that playing games comes naturally—we all know how to play some game—however, because of the complexity of gaming, it is almost exclusively limited to mammals with regard to all animals: almost 80% of mammals use some sort of game for learning
publishDate 2022
dc.date.none.fl_str_mv 2022
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
peer-reviewed
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/10256/21289
http://hdl.handle.net/10256/21289
url http://hdl.handle.net/10256/21289
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.relation.none.fl_str_mv info:eu-repo/semantics/altIdentifier/doi/10.3390/educsci12030179
info:eu-repo/semantics/altIdentifier/eissn/2227-7102
dc.rights.none.fl_str_mv Attribution 4.0 International
http://creativecommons.org/licenses/by/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution 4.0 International
http://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv MDPI (Multidisciplinary Digital Publishing Institute)
publisher.none.fl_str_mv MDPI (Multidisciplinary Digital Publishing Institute)
dc.source.none.fl_str_mv Education Sciences, 2022, vol. 12, núm. 3, p. 179;
Articles publicats (D-DE)
reponame:Recercat. Dipósit de la Recerca de Catalunya
instname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
instname_str Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
reponame_str Recercat. Dipósit de la Recerca de Catalunya
collection Recercat. Dipósit de la Recerca de Catalunya
repository.name.fl_str_mv
repository.mail.fl_str_mv
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