Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury
[EN] Self-awareness deficits can manifest as a consequence of acquired brain injury decreasing the motivation and the adherence to the treatment. We present a multitouch system that promotes the role-playing and the self-assessment strategies and challenges the participants in a competitive context....
| Autores: | , , , |
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| Formato: | artículo |
| Fecha de publicación: | 2012 |
| País: | España |
| Recursos: | Universitat Politècnica de València (UPV) |
| Repositorio: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
| Idioma: | inglés |
| OAI Identifier: | oai:riunet.upv.es:10251/65726 |
| Acesso em linha: | https://riunet.upv.es/handle/10251/65726 |
| Access Level: | acceso abierto |
| Palavra-chave: | Virtual rehabilitation Neurorehabilitation Acquired brain injury EXPRESION GRAFICA EN LA INGENIERIA |
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Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injuryLlorens Rodríguez, Roberto|||0000-0002-8677-8707Alcañiz Raya, Mariano Luis|||0000-0001-9207-0636Navarro Pérez, María DoloresNoe, EnriqueVirtual rehabilitationNeurorehabilitationAcquired brain injuryEXPRESION GRAFICA EN LA INGENIERIA[EN] Self-awareness deficits can manifest as a consequence of acquired brain injury decreasing the motivation and the adherence to the treatment. We present a multitouch system that promotes the role-playing and the self-assessment strategies and challenges the participants in a competitive context. This paper presents an initial clinical trial to study the effectiveness of the virtual system in the rehabilitation of the self-awareness skills. According the evolution of the participants in the Self-Awareness Deficits Interview and in the Spanish Social Skills Scale, the participants improve the perception of their deficits and disabilities.This study was funded in part by Ministerio de Educación y Ciencia Spain, Projects Consolider-C (SEJ2006- 14301/PSIC), “CIBER of Physiopathology of Obesity and Nutrition, an initiative of ISCIII” and the Excellence Research Program PROMETEO (Generalitat Valenciana. Conselleria de Educación, 2008-157).IOS PressWiederhold, Brenda K.Riva, GiuseppeDepartamento de Ingeniería GráficaInstituto Universitario de Investigación en Tecnología Centrada en el Ser HumanoEscuela Técnica Superior de Ingeniería Agronómica y del Medio NaturalMinisterio de Educación y CienciaGeneralitat ValencianaRepositorio Institucional de la Universitat Politècnica de València Riunet20122012-01-01journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfapplication/pdfhttps://riunet.upv.es/handle/10251/65726reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valénciainstname:Universitat Politècnica de València (UPV)InglésengGeneralitat Valenciana https://doi.org/10.13039/501100003359 PROMETEO08%2F2008%2F157 Promoción del bienestar a través de las tecnologías de la información y comunicación (probientic)Ministerio de Educación y Ciencia https://doi.org/10.13039/501100008743 SEJ2006-14301 NUEVAS TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION: INTEGRACION Y CONSOLIDACION DE SU USO EN CIENCIAS SOCIALES PARA MEJORAR LA SALUD, LA CALIDAD DE VIDA Y EL BIENESTARopen accesshttp://purl.org/coar/access_right/c_abf2Reserva de todos los derechoshttp://rightsstatements.org/vocab/InC/1.0/info:eu-repo/semantics/openAccessoai:riunet.upv.es:10251/657262026-06-13T07:49:27Z |
| dc.title.none.fl_str_mv |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| title |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| spellingShingle |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury Llorens Rodríguez, Roberto|||0000-0002-8677-8707 Virtual rehabilitation Neurorehabilitation Acquired brain injury EXPRESION GRAFICA EN LA INGENIERIA |
| title_short |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| title_full |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| title_fullStr |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| title_full_unstemmed |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| title_sort |
Therapeutic effectiveness of a virtual reality game in self-awareness after acquired brain injury |
| dc.creator.none.fl_str_mv |
Llorens Rodríguez, Roberto|||0000-0002-8677-8707 Alcañiz Raya, Mariano Luis|||0000-0001-9207-0636 Navarro Pérez, María Dolores Noe, Enrique |
| author |
Llorens Rodríguez, Roberto|||0000-0002-8677-8707 |
| author_facet |
Llorens Rodríguez, Roberto|||0000-0002-8677-8707 Alcañiz Raya, Mariano Luis|||0000-0001-9207-0636 Navarro Pérez, María Dolores Noe, Enrique |
| author_role |
author |
| author2 |
Alcañiz Raya, Mariano Luis|||0000-0001-9207-0636 Navarro Pérez, María Dolores Noe, Enrique |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
Wiederhold, Brenda K. Riva, Giuseppe Departamento de Ingeniería Gráfica Instituto Universitario de Investigación en Tecnología Centrada en el Ser Humano Escuela Técnica Superior de Ingeniería Agronómica y del Medio Natural Ministerio de Educación y Ciencia Generalitat Valenciana Repositorio Institucional de la Universitat Politècnica de València Riunet |
| dc.subject.none.fl_str_mv |
Virtual rehabilitation Neurorehabilitation Acquired brain injury EXPRESION GRAFICA EN LA INGENIERIA |
| topic |
Virtual rehabilitation Neurorehabilitation Acquired brain injury EXPRESION GRAFICA EN LA INGENIERIA |
| description |
[EN] Self-awareness deficits can manifest as a consequence of acquired brain injury decreasing the motivation and the adherence to the treatment. We present a multitouch system that promotes the role-playing and the self-assessment strategies and challenges the participants in a competitive context. This paper presents an initial clinical trial to study the effectiveness of the virtual system in the rehabilitation of the self-awareness skills. According the evolution of the participants in the Self-Awareness Deficits Interview and in the Spanish Social Skills Scale, the participants improve the perception of their deficits and disabilities. |
| publishDate |
2012 |
| dc.date.none.fl_str_mv |
2012 2012-01-01 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://riunet.upv.es/handle/10251/65726 |
| url |
https://riunet.upv.es/handle/10251/65726 |
| dc.language.none.fl_str_mv |
Inglés eng |
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Inglés |
| language |
eng |
| dc.relation.none.fl_str_mv |
Generalitat Valenciana https://doi.org/10.13039/501100003359 PROMETEO08%2F2008%2F157 Promoción del bienestar a través de las tecnologías de la información y comunicación (probientic) Ministerio de Educación y Ciencia https://doi.org/10.13039/501100008743 SEJ2006-14301 NUEVAS TECNOLOGIAS DE LA INFORMACION Y LA COMUNICACION: INTEGRACION Y CONSOLIDACION DE SU USO EN CIENCIAS SOCIALES PARA MEJORAR LA SALUD, LA CALIDAD DE VIDA Y EL BIENESTAR |
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open access http://purl.org/coar/access_right/c_abf2 Reserva de todos los derechos http://rightsstatements.org/vocab/InC/1.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Reserva de todos los derechos http://rightsstatements.org/vocab/InC/1.0/ |
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openAccess |
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application/pdf application/pdf |
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IOS Press |
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IOS Press |
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reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia instname:Universitat Politècnica de València (UPV) |
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Universitat Politècnica de València (UPV) |
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RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
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