Game Design: Gamified platform as a technological innovation in education
The use of gamified platforms has been discussed in education, especially with remote teaching as a complement to learning. Therefore, the research problem was identified: how is the use of gamified platforms seen in online education, especially in basic education, and what are the most used game m...
| Autores: | , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2022 |
| País: | Brasil |
| Institución: | Universidade Anhembi Morumbi (ANHEMBI) |
| Repositorio: | DATJournal |
| Idioma: | portugués |
| OAI Identifier: | oai:ojs.datjournal.anhembi.br:article/481 |
| Acceso en línea: | https://datjournal.anhembi.br/dat/article/view/481 |
| Access Level: | acceso abierto |
| Palabra clave: | game design plataforma gamificada inovação tecnológica educação on-line ensino básico gamified platform technological innovation online education basic education Plataforma Gamificada Innovación Tecnológica Educación en Línea Educación Básica |
| Sumario: | The use of gamified platforms has been discussed in education, especially with remote teaching as a complement to learning. Therefore, the research problem was identified: how is the use of gamified platforms seen in online education, especially in basic education, and what are the most used game mechanisms? Thus, game design presents its relevance through its elements and mechanisms, and in the user experience. This paper aims to investigate the literature and map gamified platforms. The methodological procedure, characterized as exploratory, presents a literature review to understand the use of gamification in education and an analysis of similar ones. The results point out gamification as a trend, although emerging in education, besides there are gaps such as: need for application of interaction elements in education; user experience research; and long-term studies. This article may benefit educators looking for gamified platforms, and professionals in the development/improvement of these tools. |
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