Programa educativo de role playing para mejorar las habilidades sociales en estudiantes de Cuarto Grado de Secundaria en la Institución Educativa Mariscal Oscar Raimundo Benavides Iquitos 2023
The purpose of this study was to analyze the impact of the role-playing educational program on the development of social skills in fourth-grade secondary students at Mariscal Oscar Raimundo Benavides Educational Institution, Iquitos, in 2023. An evaluative, longitudinal, field, and univariate design...
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| Tipo de recurso: | tesis de maestría |
| Fecha de publicación: | 2024 |
| País: | Perú |
| Institución: | Universidad Nacional De La Amazonía Peruana |
| Repositorio: | UNAPIquitos-Institucional |
| Idioma: | español |
| OAI Identifier: | oai:repositorio.unapiquitos.edu.pe:20.500.12737/10796 |
| Acceso en línea: | https://hdl.handle.net/20.500.12737/10796 |
| Access Level: | acceso abierto |
| Palabra clave: | Programas de educación Juego de simulación Desempeño de un papel Habilidades sociales Estudiante de secundaria https://purl.org/pe-repo/ocde/ford#5.03.01 |
| Sumario: | The purpose of this study was to analyze the impact of the role-playing educational program on the development of social skills in fourth-grade secondary students at Mariscal Oscar Raimundo Benavides Educational Institution, Iquitos, in 2023. An evaluative, longitudinal, field, and univariate design was used, with a total sample of 98 students, divided equally into an experimental group of 49 students and a control group of 49 students. Data collection was carried out through a survey and a social skills test, both validated by experts. The results indicated that the role-playing program had a positive and significant effect on improving the students' social skills. Although both the experimental group and the control group started at a regular level, the experimental group showed a notable improvement at the end of the intervention. A reduction from 100% to 0% was observed in the percentage of students at a regular level and an increase from 0% to 100% in the percentage of students at a good level. In summary, the results support the effectiveness of the role-playing program in developing and strengthening students' social skills. |
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