The apprentice framework: planning and assessing creativity
In this paper we introduce and discuss the apprentice framework, which we speculate can be used to plan and evaluate computational creativity projects. The framework defines a sequence of phases a system must follow in order to reach a level of creativity acceptable to a set of human judges. It also...
| Autores: | , |
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| Tipo de recurso: | libro |
| Estado: | Versión publicada |
| Fecha de publicación: | 2014 |
| País: | México |
| Institución: | Universidad Autónoma Metropolitana |
| Repositorio: | Concentración de Recursos de Información Científica y Académica, UAM Cuajimalpa |
| Idioma: | inglés |
| OAI Identifier: | oai:ilitia.cua.uam.mx:123456789/620 |
| Acceso en línea: | http://ilitia.cua.uam.mx:8080/jspui/handle/123456789/620 |
| Access Level: | acceso abierto |
| Palabra clave: | info:eu-repo/classification/cti/5 Creatividad - Pensamiento creativo |
| Sumario: | In this paper we introduce and discuss the apprentice framework, which we speculate can be used to plan and evaluate computational creativity projects. The framework defines a sequence of phases a system must follow in order to reach a level of creativity acceptable to a set of human judges. It also establishes four aspects of a creative piece susceptible of creative work. We mention some examples from different artistic disciplines. Our work focuses on establishing an environment as well as a team of people and machines to foster, study and monitor the emergence of creativity. |
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