A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership

Although telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersi...

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Detalles Bibliográficos
Autores: Perez-Marcos, Daniel, Solazzi, Massimiliano, Steptoe, William, Oyekoya, Oyewole, Frisoli, Antonio, Weyrich, Tim, Steed, Anthony, Tecchia, Franco, Slater, Mel, Sánchez-Vives, María Victoria
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:2445/53150
Acceso en línea:https://hdl.handle.net/2445/53150
Access Level:acceso abierto
Palabra clave:Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
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spelling A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownershipPerez-Marcos, DanielSolazzi, MassimilianoSteptoe, WilliamOyekoya, OyewoleFrisoli, AntonioWeyrich, TimSteed, AnthonyTecchia, FrancoSlater, MelSánchez-Vives, María VictoriaRealitat virtualSimulació per ordinadorPercepció visualInteracció persona-ordinadorVirtual realityComputer simulationVisual perceptionHuman-computer interactionAlthough telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersive virtual environments, including virtual body representation and ownership; (b) multimodal interaction with remote people and virtual objects including haptic interaction; and (c) a physical representation of the patient at the hospital through embodiment agents (e.g., as a physical robot). The importance of secure and rapid communication betweent the nodes is also stressed and an exemple implemented solutionis described. Finally, we discuss the proposed approach with reference to the existint literatura and systems.Frontiers Media2014201420122014info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersion9 p.application/pdfhttps://hdl.handle.net/2445/53150Articles publicats en revistes (Cognició, Desenvolupament i Psicologia de l'Educació)reponame:Recercat. Dipósit de la Recerca de Catalunyainstname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)InglésReproducció del document publicat a: 10.3389/fneur.2012.00110.Frontiers in Neurology, 2012, vol. 3, p. 110http://dx.doi.org/10.3389/fneur.2012.00110.info:eu-repo/grantAgreement/EC/FP7/248620cc-by (c) Pérez Marcos, D. et al., 2012http://creativecommons.org/licenses/by/3.0/esinfo:eu-repo/semantics/openAccessoai:recercat.cat:2445/531502026-05-29T05:05:01Z
dc.title.none.fl_str_mv A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
title A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
spellingShingle A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
Perez-Marcos, Daniel
Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
title_short A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
title_full A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
title_fullStr A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
title_full_unstemmed A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
title_sort A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
dc.creator.none.fl_str_mv Perez-Marcos, Daniel
Solazzi, Massimiliano
Steptoe, William
Oyekoya, Oyewole
Frisoli, Antonio
Weyrich, Tim
Steed, Anthony
Tecchia, Franco
Slater, Mel
Sánchez-Vives, María Victoria
author Perez-Marcos, Daniel
author_facet Perez-Marcos, Daniel
Solazzi, Massimiliano
Steptoe, William
Oyekoya, Oyewole
Frisoli, Antonio
Weyrich, Tim
Steed, Anthony
Tecchia, Franco
Slater, Mel
Sánchez-Vives, María Victoria
author_role author
author2 Solazzi, Massimiliano
Steptoe, William
Oyekoya, Oyewole
Frisoli, Antonio
Weyrich, Tim
Steed, Anthony
Tecchia, Franco
Slater, Mel
Sánchez-Vives, María Victoria
author2_role author
author
author
author
author
author
author
author
author
dc.subject.none.fl_str_mv Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
topic Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
description Although telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersive virtual environments, including virtual body representation and ownership; (b) multimodal interaction with remote people and virtual objects including haptic interaction; and (c) a physical representation of the patient at the hospital through embodiment agents (e.g., as a physical robot). The importance of secure and rapid communication betweent the nodes is also stressed and an exemple implemented solutionis described. Finally, we discuss the proposed approach with reference to the existint literatura and systems.
publishDate 2012
dc.date.none.fl_str_mv 2012
2014
2014
2014
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv https://hdl.handle.net/2445/53150
url https://hdl.handle.net/2445/53150
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.relation.none.fl_str_mv Reproducció del document publicat a: 10.3389/fneur.2012.00110.
Frontiers in Neurology, 2012, vol. 3, p. 110
http://dx.doi.org/10.3389/fneur.2012.00110.
info:eu-repo/grantAgreement/EC/FP7/248620
dc.rights.none.fl_str_mv cc-by (c) Pérez Marcos, D. et al., 2012
http://creativecommons.org/licenses/by/3.0/es
info:eu-repo/semantics/openAccess
rights_invalid_str_mv cc-by (c) Pérez Marcos, D. et al., 2012
http://creativecommons.org/licenses/by/3.0/es
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 9 p.
application/pdf
dc.publisher.none.fl_str_mv Frontiers Media
publisher.none.fl_str_mv Frontiers Media
dc.source.none.fl_str_mv Articles publicats en revistes (Cognició, Desenvolupament i Psicologia de l'Educació)
reponame:Recercat. Dipósit de la Recerca de Catalunya
instname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
instname_str Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
reponame_str Recercat. Dipósit de la Recerca de Catalunya
collection Recercat. Dipósit de la Recerca de Catalunya
repository.name.fl_str_mv
repository.mail.fl_str_mv
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