A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership

Although telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersi...

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Detalhes bibliográficos
Autores: Perez-Marcos, Daniel, Solazzi, Massimiliano, Steptoe, William, Oyekoya, Oyewole, Frisoli, Antonio, Weyrich, Tim, Steed, Anthony, Tecchia, Franco, Slater, Mel, Sánchez-Vives, María Victoria
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:España
Recursos:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:2445/53150
Acesso em linha:https://hdl.handle.net/2445/53150
Access Level:acceso abierto
Palavra-chave:Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
Descrição
Resumo:Although telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersive virtual environments, including virtual body representation and ownership; (b) multimodal interaction with remote people and virtual objects including haptic interaction; and (c) a physical representation of the patient at the hospital through embodiment agents (e.g., as a physical robot). The importance of secure and rapid communication betweent the nodes is also stressed and an exemple implemented solutionis described. Finally, we discuss the proposed approach with reference to the existint literatura and systems.