STEAM en educación infantil: impacto de la investigación en la escuela = STEAM in early childhood education: Impact of research in schools

STEAM skills have been incorporated into early childhood education curricula to promote interest in science, technology, engineering, art and mathematics in an integrated approach. From this perspective, our objective is to analyze a sequence of tasks implemented with 19 five-year-old children to fi...

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Detalles Bibliográficos
Autores: Alsina, Àngel, Salgado Somoza, María
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2025
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10256/28022
Acceso en línea:http://hdl.handle.net/10256/28022
Access Level:acceso abierto
Palabra clave:Matemàtica -- Educació infantil
Mathematics -- Study and teaching (Preschool)
Interdisciplinarietat en l'ensenyament
Interdisciplinary approach in education
Tecnologia educativa
Educational technology
Descripción
Sumario:STEAM skills have been incorporated into early childhood education curricula to promote interest in science, technology, engineering, art and mathematics in an integrated approach. From this perspective, our objective is to analyze a sequence of tasks implemented with 19 five-year-old children to find out how the different areas are linked and how STEAM skills are developed. On the one hand, using a descriptive multiple-case methodology, we found that all areas were integrated, with science and mathematicsbeing more predominant;on the other hand, through the R-STEAM rubric, it has been identified that the sequence has mainly promoted the development of indicators of STEAM competence in Art, Engineering, interdisciplinarity and communication, while Science and Mathematics require greater support. It is concluded that, from an early age, it is essential to design and implement well-articulated sequences of tasks, considering the latest research on STEAM in early childhood education