Supporting soundscape design in virtual environments with content-based audio retrieval

The computer-assisted design of soundscapes for virtual environments has received far less attention than the creation of graphical content. In this “think piece” we briefly introduce the principal characteristics of a framework under development that aims towards the creation of an automatic sonifi...

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Detalles Bibliográficos
Autores: Janer Mestres, Jordi, Finney, Nathaniel, Roma Trepat, Gerard, Kersten, Stefan, Serra, Xavier
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2009
País:España
Institución:Universitat Pompeu Fabra
Repositorio:Repositorio Digital de la UPF
OAI Identifier:oai:repositori.upf.edu:10230/34505
Acceso en línea:http://hdl.handle.net/10230/34505
http://dx.doi.org/10.4101/jvwr.v2i3.635
Access Level:acceso abierto
Palabra clave:Content-based
Audio retrieval
Freesound
Virtual worlds
Soundscape
Descripción
Sumario:The computer-assisted design of soundscapes for virtual environments has received far less attention than the creation of graphical content. In this “think piece” we briefly introduce the principal characteristics of a framework under development that aims towards the creation of an automatic sonification of virtual worlds. As a starting point, the proposed system is based on an on-line collaborative sound repository that, together with content-based audio retrieval tools, assists the search of sounds to be associated with 3D models or scenes