Boundary generation from voxel-based volume representations
A method to generate polygonal boundary representations from voxel-based volume representations is presented. As an auxiliary data structure, the algorithm makes use of a face octree extracted from the voxel-based volume representation. The precision of the computed boundary is given by the length o...
| Autores: | , |
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| Formato: | informe técnico |
| Fecha de publicación: | 1996 |
| País: | España |
| Recursos: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/96808 |
| Acesso em linha: | https://hdl.handle.net/2117/96808 |
| Access Level: | acceso abierto |
| Palavra-chave: | Polygonal boundary representations Voxel-based volume representations Àrees temàtiques de la UPC::Informàtica::Infografia |
| Resumo: | A method to generate polygonal boundary representations from voxel-based volume representations is presented. As an auxiliary data structure, the algorithm makes use of a face octree extracted from the voxel-based volume representation. The precision of the computed boundary is given by the length of the main diagonal of the voxels in the initial representation. Experimental results that illustrate the method are presented. |
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