A GPU-Based Framework for Generating Implicit Datasets of Voxelized Polygonal Models for the Training of 3D Convolutional Neural Networks
In this paper we present an efficient GPU-based framework to dynamically perform the voxelization of polygonal models for training 3D convolutional neural networks. It is designed to manage the dataset augmentation by using efficient geometric transformations and random vertex displacements in GPU....
| Autores: | , , , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión aceptada para publicación |
| Fecha de publicación: | 2020 |
| País: | España |
| Institución: | Universidad de Jaén |
| Repositorio: | RUJA. Repositorio Institucional de la Producción Científica de la Universidad de Jaén |
| OAI Identifier: | oai:ruja.ujaen.es:10953/3304 |
| Acceso en línea: | https://doi.org/10.1109/ACCESS.2020.2965624 https://hdl.handle.net/10953/3304 |
| Access Level: | acceso abierto |
| Palabra clave: | Voxelization B-Rep Boundary representation Polygonal meshes Convolutional neural network 3D-CNN Geometric deep learning 004.92 - Computer graphics 004.8 - Artificial intelligence |
| Sumario: | In this paper we present an efficient GPU-based framework to dynamically perform the voxelization of polygonal models for training 3D convolutional neural networks. It is designed to manage the dataset augmentation by using efficient geometric transformations and random vertex displacements in GPU. With the proposed system, every voxelization is carried out on-the-fly for directly feeding the network. The computing performance with this approach is much better than with the standard method, that carries out every voxelization of each model separately and has much higher data processing overhead. The core voxelization algorithm works by using the standard rendering pipeline of the GPU. It generates binary voxels for both the interior and the surface of the models. Moreover, it is simple, concise and very compatible with commodity hardware, as it neither uses complex data structures nor needs vendor-specific hardware or additional dependencies. This framework dramatically reduces the input/output operations, and completely eliminates the storage footprint of the voxelization dataset, managing it as an implicit dataset. |
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