Computer Simulation of Multidimensional Archaeological Artefacts
[EN] The main purpose of this ongoing research is to understand possible function(s) of archaeological artefacts through Reverse Engineering processes. In addition, we intend to provide new data, as well as possible explications of the archaeological record according to what it expects about social...
| Autores: | , |
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| Formato: | artículo |
| Fecha de publicación: | 2013 |
| País: | España |
| Recursos: | Universitat Politècnica de València (UPV) |
| Repositorio: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
| Idioma: | inglés |
| OAI Identifier: | oai:riunet.upv.es:10251/138679 |
| Acesso em linha: | https://riunet.upv.es/handle/10251/138679 |
| Access Level: | acceso abierto |
| Palavra-chave: | Inteligencia artificial Artificial intelligence Reverse engineering Simulation Virtual reconstruction Digitalización 3D Ingeniería inversa Simulación Reconstrucción virtual |
| Resumo: | [EN] The main purpose of this ongoing research is to understand possible function(s) of archaeological artefacts through Reverse Engineering processes. In addition, we intend to provide new data, as well as possible explications of the archaeological record according to what it expects about social activities and working processes, by simulating the potentialities of such actions in terms of input-output relationships. Our project focuses on the Neolithic lakeside site of La Draga (Banyoles, Catalonia). In this presentation we will begin by providing a clear overview of the major guidelines used to capture and process 3D digital data of several wooden artefacts. Then, we shall present the use of semi-automated relevant feature extractions. Finally, we intend to share preliminary computer simulation issues. |
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