Computer Simulation of Multidimensional Archaeological Artefacts

[EN] The main purpose of this ongoing research is to understand possible function(s) of archaeological artefacts through Reverse Engineering processes. In addition, we intend to provide new data, as well as possible explications of the archaeological record according to what it expects about social...

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Detalles Bibliográficos
Autores: Moitinho de Almeida, Vera, Barceló, Juan Anton
Tipo de recurso: artículo
Fecha de publicación:2012
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:inglés
OAI Identifier:oai:riunet.upv.es:10251/138794
Acceso en línea:https://riunet.upv.es/handle/10251/138794
Access Level:acceso abierto
Palabra clave:Artificial intelligence
Reverse engineering
Simulation
Virtual reconstruction
Digitalización 3D
Inteligencia artificial
Ingeniería inversa
Simulación
Reconstrucción virtual
Descripción
Sumario:[EN] The main purpose of this ongoing research is to understand possible function(s) of archaeological artefacts through Reverse Engineering processes. In addition, we intend to provide new data, as well as possible explications of the archaeological record according to what it expects about social activities and working processes, by simulating the potentialities of such actions in terms of input-output relationships.Our project focuses on the Neolithic lakeside site of La Draga (Banyoles, Catalonia). In this presentation we will begin by providing a clear overview of the major guidelines used to capture and process 3D digital data of several wooden artefacts. Then, we shall present the use of semi-automated relevant feature extractions. Finally, we intend to share preliminary computer simulation issues.