Effects of gamification and cooperative learning in physical education teacher training

The aim of this study was to evaluate the impact of a gamified-cooperative project on achievement goals, basic psychological needs, and the perception ofautonomy support in the initial training of Physical Education teachers. A total of 132 fourth year students from a university in southern Spain we...

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Bibliographic Details
Authors: Moral Garcia, José Enrique, Flores Aguilar, Gonzalo, Oviedo Caro, Miguel Ángel, Saiz González , Pablo, Fernández Río, Javier
Format: article
Status:Published version
Publication Date:2025
Country:España
Institution:Universidad de Sevilla (US)
Repository:idUS. Depósito de Investigación de la Universidad de Sevilla
OAI Identifier:oai:idus.us.es:11441/179104
Online Access:https://hdl.handle.net/11441/179104
http://doi.org/10.12800/ccd.v20i65.2446
Access Level:Open access
Keyword:Gamification
Higher education
Cooperative learning
Physical education teacher training
Pedagogical models.
Description
Summary:The aim of this study was to evaluate the impact of a gamified-cooperative project on achievement goals, basic psychological needs, and the perception ofautonomy support in the initial training of Physical Education teachers. A total of 132 fourth year students from a university in southern Spain were divided into threegroups (gamified-cooperative, cooperative, and traditional). The study followed a quasi-experimental, pre-test post-test design (10 and 12 weeks, 1.5 hours per week).Perceived autonomy support, basic psychological needs, and 3x2 achievement goals of the participants were assessed. The gamified-cooperative group experiencedsignificant improvements in reducing comparison with other students and in procedural autonomy support. The cooperative group also showed improvements inorganizational and procedural autonomy support, while the control group improved in the perception of competence. Although there is a need for further researchto maximize the educational potential of these approaches in higher education, this study reveals that the implementation of gamification along with cooperativelearning can reduce comparison among students and increase the perception of autonomy, which is associated with positive outcomes for students