Evolution of teacher training in gamification

Gamification has emerged as a pivotal technique for reinventing teacher education, fulfilling the necessity to cultivate digital and pedagogical competencies in swiftly changing educational environments. Nevertheless, an integrated perspective that synthesizes its scientific evolution, collaboration...

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Detalles Bibliográficos
Autores: Rincón Pinzón, Miguel Alberto|||0000-0002-6827-5209, Vargas Sánchez, Ana Dolores|||0000-0002-5633-0901, Valdivia, Paloma|||0000-0003-1499-5478
Tipo de recurso: artículo
Fecha de publicación:2026
País:España
Institución:Universitat Autònoma de Barcelona
Repositorio:Dipòsit Digital de Documents de la UAB
Idioma:inglés
OAI Identifier:oai:dnet:uabarcelona_::5f711b166717edc965eeb23558b0e0b2
Acceso en línea:https://ddd.uab.cat/record/327453
https://dx.doi.org/urn:doi:10.1016/j.ssaho.2026.102657
Access Level:acceso abierto
Palabra clave:Collaboration network
Gamification
Global trends
Teacher training
SDG 4 - Quality Education
Descripción
Sumario:Gamification has emerged as a pivotal technique for reinventing teacher education, fulfilling the necessity to cultivate digital and pedagogical competencies in swiftly changing educational environments. Nevertheless, an integrated perspective that synthesizes its scientific evolution, collaboration networks, and global trends is still lacking. This study conducts a bibliometric analysis of the academic production on gamification in teacher education to identify growth trajectories, international collaborations, and emerging themes. A total of 405 documents indexed in Scopus and Web of Science between 2014 and 2025 were analyzed using the Bibliometrix package in R. The findings indicate an annual growth rate of 20.95%, with Spain leading the field (140 publications), followed by the United States and Turkey. Network analysis highlights a central core of highly connected authors and an increasingly consolidated international collaboration network. Themes such as teacher training and intrinsic motivation emerge as conceptual hubs, evidencing a convergence between initial teacher education and ongoing professional development. A transition is noted from employing gamification as a motivating instrument to its incorporation as a systematic educational technique associated with active learning, self-regulation, and formative evaluation. This paper offers an extensive overview of the conceptual maturity within the subject and suggests future research avenues centered on the personalization of teacher learning using artificial intelligence and adaptive gamified settings.