Research in game localisation
Game localisation is an emerging field in Translation Studies that initially began attracting attention in the late 1990s, when the first studies analysing this new translation phenomenon were published by professionals working in the field. In the last decade, research on game localisation has gain...
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| Formato: | artículo |
| Fecha de publicación: | 2017 |
| País: | España |
| Recursos: | Universitat Autònoma de Barcelona |
| Repositorio: | Dipòsit Digital de Documents de la UAB |
| Idioma: | inglés |
| OAI Identifier: | oai:ddd.uab.cat:274800 |
| Acesso em linha: | https://ddd.uab.cat/record/274800 https://dx.doi.org/urn:doi:10.1075/jial.00003.man |
| Access Level: | acceso abierto |
| Palavra-chave: | Game localisation Research in game localisation Research avenues Research methods Research materials Reception studies |
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Research in game localisationAn overviewMangiron i Hevia, Carme|||0000-0002-6421-8581Game localisationResearch in game localisationResearch avenuesResearch methodsResearch materialsReception studiesGame localisation is an emerging field in Translation Studies that initially began attracting attention in the late 1990s, when the first studies analysing this new translation phenomenon were published by professionals working in the field. In the last decade, research on game localisation has gained impetus. Particularly, in recent years, the number of books, journal articles, book chapters, undergraduate, masters and doctoral dissertations aiming to shed light on this relatively young area of study have increased considerably. This paper examines existing research on game localisation, focusing on published papers (articles and book chapters) and books. It presents a diachronic view of game localisation research, describing the main topics and methods used, as well as the issue of research materials. Finally, it explores potential future research avenues and calls for reception studies, which are necessary to consolidate game localisation as an established research domain within Translation Studies. 22017-01-0120172017-01-01Articlehttp://purl.org/coar/resource_type/c_6501AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/articleapplication/pdfhttps://ddd.uab.cat/record/274800https://dx.doi.org/urn:doi:10.1075/jial.00003.manreponame:Dipòsit Digital de Documents de la UABinstname:Universitat Autònoma de BarcelonaInglésengopen accesshttp://purl.org/coar/access_right/c_abf2Aquest material està protegit per drets d'autor i/o drets afins. Podeu utilitzar aquest material en funció del que permet la legislació de drets d'autor i drets afins d'aplicació al vostre cas. Per a d'altres usos heu d'obtenir permís del(s) titular(s) de drets.https://rightsstatements.org/vocab/InC/1.0/info:eu-repo/semantics/openAccessoai:ddd.uab.cat:2748002026-06-06T12:50:31Z |
| dc.title.none.fl_str_mv |
Research in game localisation An overview |
| title |
Research in game localisation |
| spellingShingle |
Research in game localisation Mangiron i Hevia, Carme|||0000-0002-6421-8581 Game localisation Research in game localisation Research avenues Research methods Research materials Reception studies |
| title_short |
Research in game localisation |
| title_full |
Research in game localisation |
| title_fullStr |
Research in game localisation |
| title_full_unstemmed |
Research in game localisation |
| title_sort |
Research in game localisation |
| dc.creator.none.fl_str_mv |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author_facet |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author_role |
author |
| dc.subject.none.fl_str_mv |
Game localisation Research in game localisation Research avenues Research methods Research materials Reception studies |
| topic |
Game localisation Research in game localisation Research avenues Research methods Research materials Reception studies |
| description |
Game localisation is an emerging field in Translation Studies that initially began attracting attention in the late 1990s, when the first studies analysing this new translation phenomenon were published by professionals working in the field. In the last decade, research on game localisation has gained impetus. Particularly, in recent years, the number of books, journal articles, book chapters, undergraduate, masters and doctoral dissertations aiming to shed light on this relatively young area of study have increased considerably. This paper examines existing research on game localisation, focusing on published papers (articles and book chapters) and books. It presents a diachronic view of game localisation research, describing the main topics and methods used, as well as the issue of research materials. Finally, it explores potential future research avenues and calls for reception studies, which are necessary to consolidate game localisation as an established research domain within Translation Studies. |
| publishDate |
2017 |
| dc.date.none.fl_str_mv |
2 2017-01-01 2017 2017-01-01 |
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Article http://purl.org/coar/resource_type/c_6501 AM http://purl.org/coar/version/c_ab4af688f83e57aa |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
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article |
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https://ddd.uab.cat/record/274800 https://dx.doi.org/urn:doi:10.1075/jial.00003.man |
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https://ddd.uab.cat/record/274800 https://dx.doi.org/urn:doi:10.1075/jial.00003.man |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 https://rightsstatements.org/vocab/InC/1.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 https://rightsstatements.org/vocab/InC/1.0/ |
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openAccess |
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application/pdf |
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reponame:Dipòsit Digital de Documents de la UAB instname:Universitat Autònoma de Barcelona |
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Universitat Autònoma de Barcelona |
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Dipòsit Digital de Documents de la UAB |
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Dipòsit Digital de Documents de la UAB |
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1869420846080065536 |
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15,300719 |