Virtual reality in industry

The industry is undergoing a digital transformation of automation and data exchange in manufacturing caused by the advance of information technologies and software. This transformation is called the 4thIndustry and implies a generation of smart factories which represent a leap forward from the autom...

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Detalles Bibliográficos
Autor: Bassas, Marçal
Tipo de recurso: tesis de maestría
Fecha de publicación:2018
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/167750
Acceso en línea:https://hdl.handle.net/2117/167750
Access Level:acceso abierto
Palabra clave:Virtual reality -- Industrial applications
Realitat vitural -- Aplicacions industrials
Àrees temàtiques de la UPC::Informàtica
Descripción
Sumario:The industry is undergoing a digital transformation of automation and data exchange in manufacturing caused by the advance of information technologies and software. This transformation is called the 4thIndustry and implies a generation of smart factories which represent a leap forward from the automationto a fullyconnected, flexible and optimized system. Nowadays, every company is aware that a constant renewal and learning areessential to business success. And, among other advanced systems, Virtual Reality (VR) is a future digitization opportunity. Literally, VR makes possible to experience anything, anywhere, anytime. It is the most immersive type of computer-simulatedtechnology and can convince the human brain that it is somewhere else. That is the reason why the largest enterprisesin the worldare currently investing huge amounts of money in VRcompanies and startups. It is clear that the 4thIndustryis bringing with itself elements such as innovation, entrepreneurship, sustainability and internationalization, requirements that every engineer should possess to be competitive in a market increasingly globalized.As an Industrial Engineer, I decided to work on this research project because I am convinced that Virtual Reality will be a disruptive and innovative technology and part of our everyday lives in the coming years.