Los recursos cinematográficos de Final Fantasy y la narrativa transmediática de Final Fantasy XV

[EN] Final Fantasy (Fainaru Fantajī, 1987) is a series of videogames developed by the Japanese company Square Enix, of wide international recognition, whose history is linked to the configuration of Japanese RPGs. After fifteen official titles, thirty years of experience and more than three hundred...

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Detalhes bibliográficos
Autor: García Villar, Marta
Tipo de documento: artigo
Data de publicação:2019
País:España
Recursos:Universitat Politècnica de València (UPV)
Repositório:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:espanhol
OAI Identifier:oai:riunet.upv.es:10251/118496
Acesso em linha:https://riunet.upv.es/handle/10251/118496
Access Level:Acceso aberto
Palavra-chave:Narrativa
Transmedia
Final Fantasy
Videojuegos
Japón
Cine
Narrative
Crossmedia
Videogames
Japan
Cinema
Descrição
Resumo:[EN] Final Fantasy (Fainaru Fantajī, 1987) is a series of videogames developed by the Japanese company Square Enix, of wide international recognition, whose history is linked to the configuration of Japanese RPGs. After fifteen official titles, thirty years of experience and more than three hundred million units sold, Final Fantasy achieves part of its success thanks to the desire for narrative complexity that characterizes it since its first delivery. Nowadays, it is a worldwide known phenomenon which is associated with a franchise that has established creative foundations since its inception. In this report, Marta García Villar, researcher in crossmedia and videogame storytelling, as well as a regular contributor to media such as Games Tribune and Manual, investigates Final Fantasy's cinematic influence, which has even reached the crystallization of its own expanded universe.