Ethical conversational agent for performing in-game user experience questionnaires

User experience questionnaires are used at the end of a playtesting session to assess the quality of video games and improve their design. Performing a survey after the experience can lead to the user not remembering details and undergo boring and survey fatigue. We propose to integrate the survey i...

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Detalhes bibliográficos
Autor: Rosello Marin, Eric
Formato: tesis de maestría
Fecha de publicación:2022
País:España
Recursos:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/368791
Acesso em linha:https://hdl.handle.net/2117/368791
Access Level:acceso abierto
Palavra-chave:Reinforcement learning
Video games
Ètica de les màquines
Aprenentatge per reforç
Agents conversacionals
Qüestionaris d'experiència d'usuari
Videojocs
Machine ethics
Reinforcement Learning
Conversational Agents
User Experience Questionnaires
Video Games
Àrees temàtiques de la UPC::Informàtica::Intel·ligència artificial
Descrição
Resumo:User experience questionnaires are used at the end of a playtesting session to assess the quality of video games and improve their design. Performing a survey after the experience can lead to the user not remembering details and undergo boring and survey fatigue. We propose to integrate the survey in-game, by means of a conversational agent. We aim at endowing this agent with a value-aligned behaviour, using our definition of the moral value of respect to guide the agent not to disturb the user engagement. Endowing this value by means of reinforcement learning and the ethical embedding algorithm, which redesigns an environment to promote ethical behaviour, ensuring the agent learns to pursue its individual objective while fulfilling the ethical objective. A review of the state-of-the-art showcases that the novelty of our work is twofold: firstly, the application of ethical embedding outside toy problems; and secondly, the enrichment of a survey oriented conversational agent with this moral value. Results highlight the advantages of the embedding of a moral value in front of an agent with no ethical notion, with the ethical agent improving to avoid disturbing engagement compared to the unethical counterpart, setting the pavement for future ethical conversational agents.