SKETCH'NDO: A framework for the creation of task-based serious games
We present SKETCH'NDO, a framework for the interactive design and creation of single-user task-based serious games in 3D virtual environments. The games are dimensionally congruent: inherently 2D tasks such as reading and writing are done in 2D, while manipulation tasks are 3D. The architecture...
| Autores: | , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2016 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/102805 |
| Acceso en línea: | https://hdl.handle.net/2117/102805 https://dx.doi.org/10.1016/j.jvlc.2016.05.002 |
| Access Level: | acceso abierto |
| Palabra clave: | Computer games -- Design Jocs educatius Educational games Three-dimensional display systems Serious games Task training Task evaluation Authoring tools 3D virtual environments DESIGN Jocs per ordinador -- Disseny Jocs educatius Visualització tridimensional (Informàtica) Àrees temàtiques de la UPC::Informàtica |
| Sumario: | We present SKETCH'NDO, a framework for the interactive design and creation of single-user task-based serious games in 3D virtual environments. The games are dimensionally congruent: inherently 2D tasks such as reading and writing are done in 2D, while manipulation tasks are 3D. The architecture of the system allows educators to design the tasks with a graphical editor that creates the game automatically. This editor does not require gaming expertise. It only needs educators to specify the correct ways of doing the task, without having to consider all possible erroneous learner's decisions. SKETCH'NDO provides a complete mechanism of monitoring and evaluation of the learner's performance that allows a precise assessment of the learning process. It offers a gradation of levels of assistance that can be fixed by educators or automatically adjusted to the trainee's skills. This way, the same task can be trained from a strictly conductist strategy to a fully constructivist one. |
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