Simulación de un entorno real utilizando holofonías

[EN] The holophony is a technique of spatialization of sound. A holophony is equivalent to a hologram, considering the use of images. Its applications can be diverse and among them can be included to being able to be immersed in a concert in your living room or guiding for blind people. In this Mast...

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Detalles Bibliográficos
Autor: Prieto López, Andrés Estuardo
Tipo de recurso: tesis de maestría
Fecha de publicación:2016
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:español
OAI Identifier:oai:riunet.upv.es:10251/77627
Acceso en línea:https://riunet.upv.es/handle/10251/77627
Access Level:acceso abierto
Palabra clave:Holophony
Real environmnet
Simulation
Holofonía
Entorno real
Simulación
LENGUAJES Y SISTEMAS INFORMATICOS
EXPRESION GRAFICA EN LA INGENIERIA
Máster Universitario en Inteligencia Artificial, Reconocimiento de Formas e Imagen Digital-Màster Universitari en Intel·ligència Artificial, Reconeixement de Formes i Imatge Digital
Descripción
Sumario:[EN] The holophony is a technique of spatialization of sound. A holophony is equivalent to a hologram, considering the use of images. Its applications can be diverse and among them can be included to being able to be immersed in a concert in your living room or guiding for blind people. In this Master's Thesis, it is proposed to generate holophonics making use of the capture and processing of real-world scene. As development tools Unity, OpenCV and OpenAL will be used.