The defining characteristics of esports players. A systematic review of the samples used in esports research
Despite the proliferation of studies on esports, there is a lack of consensus as to as the precise definition of an esports player. Studies have used competitive gamers, casual gamers, or recreational gamers as samples, and this poses serious issues for the generalization of their results. The main...
| Autores: | , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2023 |
| País: | España |
| Institución: | Universitat Autònoma de Barcelona |
| Repositorio: | Dipòsit Digital de Documents de la UAB |
| Idioma: | inglés |
| OAI Identifier: | oai:ddd.uab.cat:304087 |
| Acceso en línea: | https://ddd.uab.cat/record/304087 https://dx.doi.org/urn:doi:10.51698/aloma.2023.41.1.111-120 |
| Access Level: | acceso abierto |
| Palabra clave: | Esports players Systematic review Competitive gaming Samples Gamers |
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The defining characteristics of esports players. A systematic review of the samples used in esports research Las características definitorias de los jugadores de esports. Una revisión sistemática de las muestras utilizadas en la investigación de esports |
| title |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| spellingShingle |
The defining characteristics of esports players. A systematic review of the samples used in esports research Mendoza, Guillermo|||0000-0003-4595-1494 Esports players Systematic review Competitive gaming Samples Gamers |
| title_short |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| title_full |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| title_fullStr |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| title_full_unstemmed |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| title_sort |
The defining characteristics of esports players. A systematic review of the samples used in esports research |
| dc.creator.none.fl_str_mv |
Mendoza, Guillermo|||0000-0003-4595-1494 Bonilla, Iván|||0000-0002-0817-8132 Chamarro Lusar, Andrés|||0000-0002-8059-5467 Jiménez, Manuel|||0000-0002-5877-3482 |
| author |
Mendoza, Guillermo|||0000-0003-4595-1494 |
| author_facet |
Mendoza, Guillermo|||0000-0003-4595-1494 Bonilla, Iván|||0000-0002-0817-8132 Chamarro Lusar, Andrés|||0000-0002-8059-5467 Jiménez, Manuel|||0000-0002-5877-3482 |
| author_role |
author |
| author2 |
Bonilla, Iván|||0000-0002-0817-8132 Chamarro Lusar, Andrés|||0000-0002-8059-5467 Jiménez, Manuel|||0000-0002-5877-3482 |
| author2_role |
author author author |
| dc.subject.none.fl_str_mv |
Esports players Systematic review Competitive gaming Samples Gamers |
| topic |
Esports players Systematic review Competitive gaming Samples Gamers |
| description |
Despite the proliferation of studies on esports, there is a lack of consensus as to as the precise definition of an esports player. Studies have used competitive gamers, casual gamers, or recreational gamers as samples, and this poses serious issues for the generalization of their results. The main goal of this review is to reach a definition as to what constitutes an esports player in order to establish a standard for future studies. This is accomplished by analyzing the various criteria that esports researchers have used to select their participants. Methods: This study is a systematic review of empirical articles. The international databases Web of Science, Scopus, Medline, SciELO, and SpringerLink were reviewed for articles in English and Spanish including the term esport or e-sport in the title, abstract or keywords, with samples reported as esports players. A total of 48 studies were selected for this review. Three types of defining criteria were identified: being a professional player, being part of an organized team and having experience in competitions. Additionally, "engagement '', understood as the amount of time dedicated to training and improving, is also mentioned as a key distinguishing factor. Finally, a definition for esports players is proposed to help standardize the sampling criteria for future research. |
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2023 |
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2 2023-01-01 2023 2023-01-01 |
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Article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
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info:eu-repo/semantics/article |
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article |
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https://ddd.uab.cat/record/304087 https://dx.doi.org/urn:doi:10.51698/aloma.2023.41.1.111-120 |
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https://ddd.uab.cat/record/304087 https://dx.doi.org/urn:doi:10.51698/aloma.2023.41.1.111-120 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 https://creativecommons.org/licenses/by-nc-sa/4.0/ |
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The defining characteristics of esports players. A systematic review of the samples used in esports researchLas características definitorias de los jugadores de esports. Una revisión sistemática de las muestras utilizadas en la investigación de esportsMendoza, Guillermo|||0000-0003-4595-1494Bonilla, Iván|||0000-0002-0817-8132Chamarro Lusar, Andrés|||0000-0002-8059-5467Jiménez, Manuel|||0000-0002-5877-3482Esports playersSystematic reviewCompetitive gamingSamplesGamersDespite the proliferation of studies on esports, there is a lack of consensus as to as the precise definition of an esports player. Studies have used competitive gamers, casual gamers, or recreational gamers as samples, and this poses serious issues for the generalization of their results. The main goal of this review is to reach a definition as to what constitutes an esports player in order to establish a standard for future studies. This is accomplished by analyzing the various criteria that esports researchers have used to select their participants. Methods: This study is a systematic review of empirical articles. The international databases Web of Science, Scopus, Medline, SciELO, and SpringerLink were reviewed for articles in English and Spanish including the term esport or e-sport in the title, abstract or keywords, with samples reported as esports players. A total of 48 studies were selected for this review. Three types of defining criteria were identified: being a professional player, being part of an organized team and having experience in competitions. Additionally, "engagement '', understood as the amount of time dedicated to training and improving, is also mentioned as a key distinguishing factor. Finally, a definition for esports players is proposed to help standardize the sampling criteria for future research.A pesar de la proliferación de estudios sobre deportes electrónicos, existe una falta de consenso en cuanto a la definición precisa de un jugador de deportes electrónicos. Los estudios han utilizado jugadores competitivos, jugadores casuales o jugadores recreativos como muestras, y esto plantea serios problemas para la generalización de sus resultados. El objetivo principal de esta revisión es llegar a una definición de lo que constituye un jugador de esports con el fin de establecer un estándar para futuros estudios. Esto se logra mediante el análisis de los diversos criterios que los investigadores de deportes electrónicos han utilizado para seleccionar a sus participantes. Métodos: Este estudio es una revisión sistemática de artículos empíricos. Se revisaron las bases de datos internacionales Web of Science, Scopus, Medline, SciELO y SpringerLink en busca de artículos en inglés y español que incluyeran el término esport o e-sport en el título, resumen o palabras clave, con muestras reportadas como jugadores de esports. Se seleccionó un total de 48 estudios para esta revisión. Se identificaron tres tipos de criterios definitorios: ser jugador profesional, formar parte de un equipo organizado y tener experiencia en competiciones. Adicionalmente, el "engagement", entendido como la cantidad de tiempo dedicado a capacitarse y mejorar, también se menciona como un factor diferenciador clave. Finalmente, se propone una definición de jugadores de deportes electrónicos para ayudar a estandarizar los criterios de muestreo para futuras investigaciones. 22023-01-0120232023-01-01Articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfhttps://ddd.uab.cat/record/304087https://dx.doi.org/urn:doi:10.51698/aloma.2023.41.1.111-120reponame:Dipòsit Digital de Documents de la UABinstname:Universitat Autònoma de BarcelonaInglésengopen accesshttp://purl.org/coar/access_right/c_abf2Aquest document està subjecte a una llicència d'ús Creative Commons. Es permet la reproducció total o parcial, la distribució, la comunicació pública de l'obra, i la creació d'obres derivades, sempre que no sigui amb finalitats comercials i que es distribueixin sota la mateixa llicència que regula l'obra original. Cal que es reconegui l'autoria de l'obra original.https://creativecommons.org/licenses/by-nc-sa/4.0/info:eu-repo/semantics/openAccessoai:ddd.uab.cat:3040872026-06-06T12:50:31Z |
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