Creativity in collaborative learning across the life span

Creativity is one of the competencies required in order successfully to meet challenges across the life span. After defining the broad concept of creativity and its relevance in education, this paper discusses the out-come of a literature review on creativity in collaborative learning across the dif...

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Detalhes bibliográficos
Autores: Romero Velasco, Margarida, Hyvonen, Pirkko, Barbera, Elena
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2012
País:España
Recursos:Universitat Oberta de Catalunya (UOC)
Repositorio:O2, repositorio institucional de la UOC
OAI Identifier:oai:openaccess.uoc.edu:10609/21841
Acesso em linha:https://hdl.handle.net/10609/21841
Access Level:acceso abierto
Palavra-chave:creativity
collaboration
collaborative learning
ICT
older adults
lifelong learning
creativitat
col·laboració
aprenentatge col·laboratiu
TIC
persones adultes
aprenentatge permanent
creatividad
colaboración
aprendizaje colaborativo
personas adultas
aprendizaje permanente
Learning
Aprenentatge
Aprendizaje
Descrição
Resumo:Creativity is one of the competencies required in order successfully to meet challenges across the life span. After defining the broad concept of creativity and its relevance in education, this paper discusses the out-come of a literature review on creativity in collaborative learning across the different stages of an indi-vidual's development, with a specific focus on the use of ICT as a means of fostering the creative learning process. Although much of the literature concerns creativity and critical thinking skills in children and adolescents, we analyze the specific requirements and specificities of these competencies in advanced adulthood. We aim specifically to characterize the capabilities of older adults to collaborate through Vir-tual Learning Environments (VLEs). The last part of the paper discusses means of promoting the devel-opment of creative skills at different ages, notably in elderly persons, and the use of collaborative learning technologies.