Creativity in collaborative learning across the life span
Creativity is one of the competencies required in order successfully to meet challenges across the life span. After defining the broad concept of creativity and its relevance in education, this paper discusses the out-come of a literature review on creativity in collaborative learning across the dif...
| Autores: | , , |
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| Formato: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2012 |
| País: | España |
| Recursos: | Universitat Oberta de Catalunya (UOC) |
| Repositorio: | O2, repositorio institucional de la UOC |
| OAI Identifier: | oai:openaccess.uoc.edu:10609/21841 |
| Acesso em linha: | https://hdl.handle.net/10609/21841 |
| Access Level: | acceso abierto |
| Palavra-chave: | creativity collaboration collaborative learning ICT older adults lifelong learning creativitat col·laboració aprenentatge col·laboratiu TIC persones adultes aprenentatge permanent creatividad colaboración aprendizaje colaborativo personas adultas aprendizaje permanente Learning Aprenentatge Aprendizaje |
| Resumo: | Creativity is one of the competencies required in order successfully to meet challenges across the life span. After defining the broad concept of creativity and its relevance in education, this paper discusses the out-come of a literature review on creativity in collaborative learning across the different stages of an indi-vidual's development, with a specific focus on the use of ICT as a means of fostering the creative learning process. Although much of the literature concerns creativity and critical thinking skills in children and adolescents, we analyze the specific requirements and specificities of these competencies in advanced adulthood. We aim specifically to characterize the capabilities of older adults to collaborate through Vir-tual Learning Environments (VLEs). The last part of the paper discusses means of promoting the devel-opment of creative skills at different ages, notably in elderly persons, and the use of collaborative learning technologies. |
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