Augmented Tangible Surfaces to Support Cognitive Games for Ageing People

The continuous and rapidly increasing elderly population requires a revision of technology design in order to devise systems usable and meaningful for this social group. Most applications for ageing people are built to provide supporting services, taking into account the physical and cognitive abili...

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Detalles Bibliográficos
Autores: García Sanjuan, Fernando, Catalá Bolós, Alejandro, Jaén Martínez, Francisco Javier|||0000-0002-8815-9643
Tipo de recurso: capítulo de libro
Fecha de publicación:2015
País:España
Institución:Universitat Politècnica de València (UPV)
Repositorio:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:inglés
OAI Identifier:oai:riunet.upv.es:10251/66518
Acceso en línea:https://riunet.upv.es/handle/10251/66518
Access Level:acceso abierto
Palabra clave:Gerontechnology
Cognitive games
Socialization
Collaboration
Tangible user interfaces (TUI)
Surfaces
LENGUAJES Y SISTEMAS INFORMATICOS
Descripción
Sumario:The continuous and rapidly increasing elderly population requires a revision of technology design in order to devise systems usable and meaningful for this social group. Most applications for ageing people are built to provide supporting services, taking into account the physical and cognitive abilities that decrease over time. However, this paper focuses on building technology to improve such capacities, or at least slow down their decline, through cognitive games. This is achieved by means of a digitally-augmented table-like surface that combines touch with tangible input for a more natural, intuitive, and appealing means of interaction. Its construction materials make it an affordable device likely to be used in retirement homes in the context of therapeutic activities, and its form factor enables a versatile, quick, and scalable configuration, as well as a socializing experience.