Data structures and algorithms for navigation in highly polygon-populated scenes
We present the visibility octree, a new data structure to accelerate 3D navigation through very complex scenes. Our approach employs a conservative visibility technique to compute an approximation to the visibility space partition. This approximation is computed and stored hierarchically at a prepro...
| Autores: | , , |
|---|---|
| Tipo de recurso: | informe técnico |
| Fecha de publicación: | 1998 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/84550 |
| Acceso en línea: | https://hdl.handle.net/2117/84550 |
| Access Level: | acceso abierto |
| Palabra clave: | Visibility octree 3D navigation Àrees temàtiques de la UPC::Informàtica::Infografia |
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Data structures and algorithms for navigation in highly polygon-populated scenesSaona Vázquez, Carlos LuisNavazo Álvaro, Isabel|||0000-0001-6298-1463Brunet Crosa, Pere|||0000-0001-8406-1975Visibility octree3D navigationÀrees temàtiques de la UPC::Informàtica::InfografiaWe present the visibility octree, a new data structure to accelerate 3D navigation through very complex scenes. Our approach employs a conservative visibility technique to compute an approximation to the visibility space partition. This approximation is computed and stored hierarchically at a preprocessing stage. We believe its main contribution to be its ability to provide an effective control over the coarseness of the approximation. A preliminary test with some randomly generated indoor scenes seems to show that the visibility octree will perform well on densely occluded scenes.19981998-10-0120162016-03-16reporthttp://purl.org/coar/resource_type/c_93fcVoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/reportapplication/pdfhttps://hdl.handle.net/2117/84550reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/845502026-05-27T15:37:01Z |
| dc.title.none.fl_str_mv |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| title |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| spellingShingle |
Data structures and algorithms for navigation in highly polygon-populated scenes Saona Vázquez, Carlos Luis Visibility octree 3D navigation Àrees temàtiques de la UPC::Informàtica::Infografia |
| title_short |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| title_full |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| title_fullStr |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| title_full_unstemmed |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| title_sort |
Data structures and algorithms for navigation in highly polygon-populated scenes |
| dc.creator.none.fl_str_mv |
Saona Vázquez, Carlos Luis Navazo Álvaro, Isabel|||0000-0001-6298-1463 Brunet Crosa, Pere|||0000-0001-8406-1975 |
| author |
Saona Vázquez, Carlos Luis |
| author_facet |
Saona Vázquez, Carlos Luis Navazo Álvaro, Isabel|||0000-0001-6298-1463 Brunet Crosa, Pere|||0000-0001-8406-1975 |
| author_role |
author |
| author2 |
Navazo Álvaro, Isabel|||0000-0001-6298-1463 Brunet Crosa, Pere|||0000-0001-8406-1975 |
| author2_role |
author author |
| dc.subject.none.fl_str_mv |
Visibility octree 3D navigation Àrees temàtiques de la UPC::Informàtica::Infografia |
| topic |
Visibility octree 3D navigation Àrees temàtiques de la UPC::Informàtica::Infografia |
| description |
We present the visibility octree, a new data structure to accelerate 3D navigation through very complex scenes. Our approach employs a conservative visibility technique to compute an approximation to the visibility space partition. This approximation is computed and stored hierarchically at a preprocessing stage. We believe its main contribution to be its ability to provide an effective control over the coarseness of the approximation. A preliminary test with some randomly generated indoor scenes seems to show that the visibility octree will perform well on densely occluded scenes. |
| publishDate |
1998 |
| dc.date.none.fl_str_mv |
1998 1998-10-01 2016 2016-03-16 |
| dc.type.none.fl_str_mv |
report http://purl.org/coar/resource_type/c_93fc VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/report |
| format |
report |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/2117/84550 |
| url |
https://hdl.handle.net/2117/84550 |
| dc.language.none.fl_str_mv |
Inglés eng |
| language_invalid_str_mv |
Inglés |
| language |
eng |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 |
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openAccess |
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application/pdf |
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reponame:UPCommons. Portal del coneixement obert de la UPC instname:Universitat Politècnica de Catalunya (UPC) |
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Universitat Politècnica de Catalunya (UPC) |
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UPCommons. Portal del coneixement obert de la UPC |
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UPCommons. Portal del coneixement obert de la UPC |
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1869410050363097088 |
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15,300719 |