Videogame Technology in Architecture Education
Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture...
| Authors: | , , , , |
|---|---|
| Format: | article |
| Status: | Versión aceptada para publicación |
| Publication Date: | 2016 |
| Country: | España |
| Institution: | Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya) |
| Repository: | Recercat. Dipósit de la Recerca de Catalunya |
| OAI Identifier: | oai:recercat.cat:20.500.14342/2934 |
| Online Access: | http://hdl.handle.net/20.500.14342/2934 https://doi.org/10.1007/978-3-319-39513-5_41 |
| Access Level: | Open access |
| Keyword: | Ensenyament -- Innovacions tecnològiques Arquitectura -- Ensenyament Videojocs -- Innovacions tecnològiques 004 62 72 |
| id |
ES_600d05ee6f5684ae4079b4936d5c8f1c |
|---|---|
| oai_identifier_str |
oai:recercat.cat:20.500.14342/2934 |
| network_acronym_str |
ES |
| network_name_str |
España |
| repository_id_str |
|
| spelling |
Videogame Technology in Architecture EducationValls Dalmau, FranciscoRedondo, ErnestFonseca, DavidGarcia-Almirall, PilarSubirós Brunet, JordiEnsenyament -- Innovacions tecnològiquesArquitectura -- EnsenyamentVideojocs -- Innovacions tecnològiques0046272Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture education, exploring its applicability in the field in architecture compared to more traditional media. A prototype application modeling a proposed urban space was developed using Unreal Engine and a group of architecture students were asked to use the software to navigate the virtual environment. The development process of the applications is discussed as well as the design of the survey to assess the partic‐ ipants’ experience in four key areas (a) player profile, (b) experience using the beta version, (c) use of videogame technology as an educational tool, and (d) applicability of game engines in Architecture.18th International Conference, HCI International,Toronto, July 17-22, 2016Universitat Ramon Llull. La SalleUniversitat Politècnica de Catalunya2016info:eu-repo/semantics/articleinfo:eu-repo/semantics/acceptedVersion12 p.http://hdl.handle.net/20.500.14342/2934https://doi.org/10.1007/978-3-319-39513-5_41reponame:Recercat. Dipósit de la Recerca de Catalunyainstname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)InglésAttribution 4.0 International© L'autor/ahttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:recercat.cat:20.500.14342/29342026-05-29T05:05:01Z |
| dc.title.none.fl_str_mv |
Videogame Technology in Architecture Education |
| title |
Videogame Technology in Architecture Education |
| spellingShingle |
Videogame Technology in Architecture Education Valls Dalmau, Francisco Ensenyament -- Innovacions tecnològiques Arquitectura -- Ensenyament Videojocs -- Innovacions tecnològiques 004 62 72 |
| title_short |
Videogame Technology in Architecture Education |
| title_full |
Videogame Technology in Architecture Education |
| title_fullStr |
Videogame Technology in Architecture Education |
| title_full_unstemmed |
Videogame Technology in Architecture Education |
| title_sort |
Videogame Technology in Architecture Education |
| dc.creator.none.fl_str_mv |
Valls Dalmau, Francisco Redondo, Ernest Fonseca, David Garcia-Almirall, Pilar Subirós Brunet, Jordi |
| author |
Valls Dalmau, Francisco |
| author_facet |
Valls Dalmau, Francisco Redondo, Ernest Fonseca, David Garcia-Almirall, Pilar Subirós Brunet, Jordi |
| author_role |
author |
| author2 |
Redondo, Ernest Fonseca, David Garcia-Almirall, Pilar Subirós Brunet, Jordi |
| author2_role |
author author author author |
| dc.contributor.none.fl_str_mv |
Universitat Ramon Llull. La Salle Universitat Politècnica de Catalunya |
| dc.subject.none.fl_str_mv |
Ensenyament -- Innovacions tecnològiques Arquitectura -- Ensenyament Videojocs -- Innovacions tecnològiques 004 62 72 |
| topic |
Ensenyament -- Innovacions tecnològiques Arquitectura -- Ensenyament Videojocs -- Innovacions tecnològiques 004 62 72 |
| description |
Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture education, exploring its applicability in the field in architecture compared to more traditional media. A prototype application modeling a proposed urban space was developed using Unreal Engine and a group of architecture students were asked to use the software to navigate the virtual environment. The development process of the applications is discussed as well as the design of the survey to assess the partic‐ ipants’ experience in four key areas (a) player profile, (b) experience using the beta version, (c) use of videogame technology as an educational tool, and (d) applicability of game engines in Architecture. |
| publishDate |
2016 |
| dc.date.none.fl_str_mv |
2016 |
| dc.type.none.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/acceptedVersion |
| format |
article |
| status_str |
acceptedVersion |
| dc.identifier.none.fl_str_mv |
http://hdl.handle.net/20.500.14342/2934 https://doi.org/10.1007/978-3-319-39513-5_41 |
| url |
http://hdl.handle.net/20.500.14342/2934 https://doi.org/10.1007/978-3-319-39513-5_41 |
| dc.language.none.fl_str_mv |
Inglés |
| language_invalid_str_mv |
Inglés |
| dc.rights.none.fl_str_mv |
Attribution 4.0 International © L'autor/a http://creativecommons.org/licenses/by/4.0/ info:eu-repo/semantics/openAccess |
| rights_invalid_str_mv |
Attribution 4.0 International © L'autor/a http://creativecommons.org/licenses/by/4.0/ |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
12 p. |
| dc.publisher.none.fl_str_mv |
18th International Conference, HCI International,Toronto, July 17-22, 2016 |
| publisher.none.fl_str_mv |
18th International Conference, HCI International,Toronto, July 17-22, 2016 |
| dc.source.none.fl_str_mv |
reponame:Recercat. Dipósit de la Recerca de Catalunya instname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya) |
| instname_str |
Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya) |
| reponame_str |
Recercat. Dipósit de la Recerca de Catalunya |
| collection |
Recercat. Dipósit de la Recerca de Catalunya |
| repository.name.fl_str_mv |
|
| repository.mail.fl_str_mv |
|
| _version_ |
1869409264506765312 |
| score |
15,808905 |