Videogame Technology in Architecture Education

Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture...

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Bibliographic Details
Authors: Valls Dalmau, Francisco, Redondo, Ernest, Fonseca, David, Garcia-Almirall, Pilar, Subirós Brunet, Jordi
Format: article
Status:Versión aceptada para publicación
Publication Date:2016
Country:España
Institution:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repository:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:20.500.14342/2934
Online Access:http://hdl.handle.net/20.500.14342/2934
https://doi.org/10.1007/978-3-319-39513-5_41
Access Level:Open access
Keyword:Ensenyament -- Innovacions tecnològiques
Arquitectura -- Ensenyament
Videojocs -- Innovacions tecnològiques
004
62
72
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spelling Videogame Technology in Architecture EducationValls Dalmau, FranciscoRedondo, ErnestFonseca, DavidGarcia-Almirall, PilarSubirós Brunet, JordiEnsenyament -- Innovacions tecnològiquesArquitectura -- EnsenyamentVideojocs -- Innovacions tecnològiques0046272Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture education, exploring its applicability in the field in architecture compared to more traditional media. A prototype application modeling a proposed urban space was developed using Unreal Engine and a group of architecture students were asked to use the software to navigate the virtual environment. The development process of the applications is discussed as well as the design of the survey to assess the partic‐ ipants’ experience in four key areas (a) player profile, (b) experience using the beta version, (c) use of videogame technology as an educational tool, and (d) applicability of game engines in Architecture.18th International Conference, HCI International,Toronto, July 17-22, 2016Universitat Ramon Llull. La SalleUniversitat Politècnica de Catalunya2016info:eu-repo/semantics/articleinfo:eu-repo/semantics/acceptedVersion12 p.http://hdl.handle.net/20.500.14342/2934https://doi.org/10.1007/978-3-319-39513-5_41reponame:Recercat. Dipósit de la Recerca de Catalunyainstname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)InglésAttribution 4.0 International© L'autor/ahttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:recercat.cat:20.500.14342/29342026-05-29T05:05:01Z
dc.title.none.fl_str_mv Videogame Technology in Architecture Education
title Videogame Technology in Architecture Education
spellingShingle Videogame Technology in Architecture Education
Valls Dalmau, Francisco
Ensenyament -- Innovacions tecnològiques
Arquitectura -- Ensenyament
Videojocs -- Innovacions tecnològiques
004
62
72
title_short Videogame Technology in Architecture Education
title_full Videogame Technology in Architecture Education
title_fullStr Videogame Technology in Architecture Education
title_full_unstemmed Videogame Technology in Architecture Education
title_sort Videogame Technology in Architecture Education
dc.creator.none.fl_str_mv Valls Dalmau, Francisco
Redondo, Ernest
Fonseca, David
Garcia-Almirall, Pilar
Subirós Brunet, Jordi
author Valls Dalmau, Francisco
author_facet Valls Dalmau, Francisco
Redondo, Ernest
Fonseca, David
Garcia-Almirall, Pilar
Subirós Brunet, Jordi
author_role author
author2 Redondo, Ernest
Fonseca, David
Garcia-Almirall, Pilar
Subirós Brunet, Jordi
author2_role author
author
author
author
dc.contributor.none.fl_str_mv Universitat Ramon Llull. La Salle
Universitat Politècnica de Catalunya
dc.subject.none.fl_str_mv Ensenyament -- Innovacions tecnològiques
Arquitectura -- Ensenyament
Videojocs -- Innovacions tecnològiques
004
62
72
topic Ensenyament -- Innovacions tecnològiques
Arquitectura -- Ensenyament
Videojocs -- Innovacions tecnològiques
004
62
72
description Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in realtime and with the capacity to react in real-time to user input. This paper describes an educational experience using videogame technology in architecture education, exploring its applicability in the field in architecture compared to more traditional media. A prototype application modeling a proposed urban space was developed using Unreal Engine and a group of architecture students were asked to use the software to navigate the virtual environment. The development process of the applications is discussed as well as the design of the survey to assess the partic‐ ipants’ experience in four key areas (a) player profile, (b) experience using the beta version, (c) use of videogame technology as an educational tool, and (d) applicability of game engines in Architecture.
publishDate 2016
dc.date.none.fl_str_mv 2016
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/acceptedVersion
format article
status_str acceptedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/20.500.14342/2934
https://doi.org/10.1007/978-3-319-39513-5_41
url http://hdl.handle.net/20.500.14342/2934
https://doi.org/10.1007/978-3-319-39513-5_41
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.rights.none.fl_str_mv Attribution 4.0 International
© L'autor/a
http://creativecommons.org/licenses/by/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution 4.0 International
© L'autor/a
http://creativecommons.org/licenses/by/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv 12 p.
dc.publisher.none.fl_str_mv 18th International Conference, HCI International,Toronto, July 17-22, 2016
publisher.none.fl_str_mv 18th International Conference, HCI International,Toronto, July 17-22, 2016
dc.source.none.fl_str_mv reponame:Recercat. Dipósit de la Recerca de Catalunya
instname:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
instname_str Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
reponame_str Recercat. Dipósit de la Recerca de Catalunya
collection Recercat. Dipósit de la Recerca de Catalunya
repository.name.fl_str_mv
repository.mail.fl_str_mv
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score 15,808905