Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
Does realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, t...
| Autores: | , , , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión aceptada para publicación |
| Fecha de publicación: | 2012 |
| País: | España |
| Institución: | Universidad de Barcelona |
| Repositorio: | Dipòsit Digital de la UB |
| OAI Identifier: | oai:diposit.ub.edu:2445/127565 |
| Acceso en línea: | https://hdl.handle.net/2445/127565 |
| Access Level: | acceso abierto |
| Palabra clave: | Realitat virtual Percepció visual Virtual reality Visual perception |
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Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2Yu, InsuMortensen, JesperKhanna, PankajSpanlang, BernhardSlater, MelRealitat virtualPercepció visualVirtual realityVisual perceptionDoes realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that research couldn't separate the effects of overall illumination quality from the dynamic effects of real-time shadows and reflections. In a new experiment, 20 people experienced a scene rendered with either global or local illumination. Both conditions included dynamically changing shadows and reflections. Illumination quality didn't affect presence, so the earlier result must have been caused by dynamic shadows and reflections. Nevertheless, global illumination did result in greater plausibility - that is, participants were more likely to respond as if the virtual events were real. These results indicate that global illumination does affect participant responses and is worth the effort.Institute of Electrical and Electronics Engineers (IEEE)2012info:eu-repo/semantics/articleinfo:eu-repo/semantics/acceptedVersionapplication/pdfhttps://hdl.handle.net/2445/127565Articles publicats en revistes (Psicologia Clínica i Psicobiologia)reponame:Dipòsit Digital de la UBinstname:Universidad de BarcelonaInglésVersió postprint del document publicat a: https://doi.org/10.1109/MCG.2012.121IEEE Computer Graphics and Applications, 2012, vol. 32, num. 6, p. 36-45https://doi.org/10.1109/MCG.2012.121info:eu-repo/grantAgreement/EC/FP7/227985(c) Institute of Electrical and Electronics Engineers (IEEE), 2012info:eu-repo/semantics/openAccessoai:diposit.ub.edu:2445/1275652026-05-27T06:46:51Z |
| dc.title.none.fl_str_mv |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| title |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| spellingShingle |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 Yu, Insu Realitat virtual Percepció visual Virtual reality Visual perception |
| title_short |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| title_full |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| title_fullStr |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| title_full_unstemmed |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| title_sort |
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 |
| dc.creator.none.fl_str_mv |
Yu, Insu Mortensen, Jesper Khanna, Pankaj Spanlang, Bernhard Slater, Mel |
| author |
Yu, Insu |
| author_facet |
Yu, Insu Mortensen, Jesper Khanna, Pankaj Spanlang, Bernhard Slater, Mel |
| author_role |
author |
| author2 |
Mortensen, Jesper Khanna, Pankaj Spanlang, Bernhard Slater, Mel |
| author2_role |
author author author author |
| dc.subject.none.fl_str_mv |
Realitat virtual Percepció visual Virtual reality Visual perception |
| topic |
Realitat virtual Percepció visual Virtual reality Visual perception |
| description |
Does realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that research couldn't separate the effects of overall illumination quality from the dynamic effects of real-time shadows and reflections. In a new experiment, 20 people experienced a scene rendered with either global or local illumination. Both conditions included dynamically changing shadows and reflections. Illumination quality didn't affect presence, so the earlier result must have been caused by dynamic shadows and reflections. Nevertheless, global illumination did result in greater plausibility - that is, participants were more likely to respond as if the virtual events were real. These results indicate that global illumination does affect participant responses and is worth the effort. |
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2012 |
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2012 |
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info:eu-repo/semantics/article info:eu-repo/semantics/acceptedVersion |
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article |
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acceptedVersion |
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https://hdl.handle.net/2445/127565 |
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https://hdl.handle.net/2445/127565 |
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Inglés |
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Inglés |
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Versió postprint del document publicat a: https://doi.org/10.1109/MCG.2012.121 IEEE Computer Graphics and Applications, 2012, vol. 32, num. 6, p. 36-45 https://doi.org/10.1109/MCG.2012.121 info:eu-repo/grantAgreement/EC/FP7/227985 |
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(c) Institute of Electrical and Electronics Engineers (IEEE), 2012 info:eu-repo/semantics/openAccess |
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(c) Institute of Electrical and Electronics Engineers (IEEE), 2012 |
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openAccess |
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application/pdf |
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Institute of Electrical and Electronics Engineers (IEEE) |
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Institute of Electrical and Electronics Engineers (IEEE) |
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Articles publicats en revistes (Psicologia Clínica i Psicobiologia) reponame:Dipòsit Digital de la UB instname:Universidad de Barcelona |
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Universidad de Barcelona |
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