Zozobra
Zozobra is a 2D arcade game, in which the main character Zozo is trapped in a castle, and has to collect as many coins as possible without the downfall of this endearing character. The purpose of the game is to try to show the effects of anxiety in people’s daily lives, making use of gamification.
| Autor: | |
|---|---|
| Tipo de recurso: | tesis de maestría |
| Fecha de publicación: | 2023 |
| País: | España |
| Institución: | Universitat Oberta de Catalunya (UOC) |
| Repositorio: | O2, repositorio institucional de la UOC |
| OAI Identifier: | oai:openaccess.uoc.edu:10609/148254 |
| Acceso en línea: | http://hdl.handle.net/10609/148254 |
| Access Level: | acceso abierto |
| Palabra clave: | gamificación arcade diseño de niveles gamification level design Ludificació -- TFM Gamification -- TFM |
| Sumario: | Zozobra is a 2D arcade game, in which the main character Zozo is trapped in a castle, and has to collect as many coins as possible without the downfall of this endearing character. The purpose of the game is to try to show the effects of anxiety in people’s daily lives, making use of gamification. |
|---|