Zozobra

Zozobra is a 2D arcade game, in which the main character Zozo is trapped in a castle, and has to collect as many coins as possible without the downfall of this endearing character. The purpose of the game is to try to show the effects of anxiety in people’s daily lives, making use of gamification.

Detalles Bibliográficos
Autor: Casino Sánchez, Alejandro Natalio
Tipo de recurso: tesis de maestría
Fecha de publicación:2023
País:España
Institución:Universitat Oberta de Catalunya (UOC)
Repositorio:O2, repositorio institucional de la UOC
OAI Identifier:oai:openaccess.uoc.edu:10609/148254
Acceso en línea:http://hdl.handle.net/10609/148254
Access Level:acceso abierto
Palabra clave:gamificación
arcade
diseño de niveles
gamification
level design
Ludificació -- TFM
Gamification -- TFM
Descripción
Sumario:Zozobra is a 2D arcade game, in which the main character Zozo is trapped in a castle, and has to collect as many coins as possible without the downfall of this endearing character. The purpose of the game is to try to show the effects of anxiety in people’s daily lives, making use of gamification.