Lack of Brain Asymmetry in the Alpha Band During the Observation of Object Grasping in Reality Versus on Screen

The way audiovisuals are perceived is not completely understood. Previous works have shown that attention increases when watching audiovisuals compared with looking at real events, but depending on the editing style, and the interpreter, the understanding of the content may be different. The study o...

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Detalles Bibliográficos
Autores: Andreu Sánchez, Celia|||0000-0001-9845-8957, Martín-Pascual, Miguel Ángel|||0000-0002-5610-5691, Gruart, Agnès|||0000-0002-2309-0323, Delgado-García, José María|||0000-0001-7369-4195
Tipo de recurso: artículo
Fecha de publicación:2024
País:España
Institución:Universitat Autònoma de Barcelona
Repositorio:Dipòsit Digital de Documents de la UAB
Idioma:inglés
OAI Identifier:oai:ddd.uab.cat:304293
Acceso en línea:https://ddd.uab.cat/record/304293
https://dx.doi.org/urn:doi:10.3390/sym16111534
Access Level:acceso abierto
Palabra clave:Brain asymmetry
Media professionals
Mu rhythm
Grasping actions
Real performance vs. on screen
Descripción
Sumario:The way audiovisuals are perceived is not completely understood. Previous works have shown that attention increases when watching audiovisuals compared with looking at real events, but depending on the editing style, and the interpreter, the understanding of the content may be different. The study of brain asymmetries in this context aims to identify potential lateralizations in audiovisual perception. Previous studies have proven that seeing others grasp objects has a contralateral impact on somatosensory areas (C3 and C4) in the alpha band (8-12 Hz). In this work, we investigated whether brain activity could be asymmetrical in that band when looking at real grasping compared with watching grasping on a screen, and whether media expertise would be a determinant in this regard and presented the same narrative content both through live performance and as a movie to 40 participants (half of them media professionals) while recording their electroencephalography (EEG) activity. We conclude that the asymmetry in the alpha band in the somatosensory cortex is not affected by the medium through which the grasping actions are presented, that is, in reality or on screen. We also conclude that media expertise does not impact this asymmetry.