Landscape Design Outdoor–Indoor VR Environments User Experience

This research was partially funded by the 2020-1-ES01-KA203-082244 Project (Extended reality in biomedical settings) belonging to the European Erasmus + program. This research is in collaboration with Department of Psychology, Mississippi State University, Starkville, MS 38762, USA

Detalles Bibliográficos
Autores: Carbonell Carrera, Carlos, Saorín Pérez, José Luis, Jaeger, Allison J., Melián Díaz, Dámari
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universidad de La Laguna (ULL)
Repositorio:RIULL. Repositorio Institucional de la Universidad de La Laguna
OAI Identifier:oai:riull.ull.es:915/39513
Acceso en línea:http://riull.ull.es/xmlui/handle/915/39513
Access Level:acceso abierto
Palabra clave:game engine
immersion
presence
user VR experience
virtual reality
Descripción
Sumario:This research was partially funded by the 2020-1-ES01-KA203-082244 Project (Extended reality in biomedical settings) belonging to the European Erasmus + program. This research is in collaboration with Department of Psychology, Mississippi State University, Starkville, MS 38762, USA