Myth and the Digital Age

Since the end of the last century, the digital revolution has modified our way of understanding the contents and forms of mythical narratives in film and videogames. In these pages I will deal with the impact of this digital revolution on traditional myths (classic, Norse, biblical). I will also ref...

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Detalhes bibliográficos
Autor: Losada Goya, José Manuel
Formato: capítulo de livro
Fecha de publicación:2019
País:España
Recursos:Universidad Complutense de Madrid (UCM)
Repositorio:Docta Complutense
Idioma:inglés
OAI Identifier:oai:docta.ucm.es:20.500.14352/14020
Acesso em linha:https://hdl.handle.net/20.500.14352/14020
Access Level:acceso abierto
Palavra-chave:2‑264:004.96
2‑264:791
Myth
Mythcriticism
Mythology
Cinema studies
Film.
Mito
Mitocrítica
Mitología
Cine.
Televisión
Mitología (Religión)
Cine y literatura
Informática (Filología)
3325.09 Televisión
6203.01 Cinematografía
Descrição
Resumo:Since the end of the last century, the digital revolution has modified our way of understanding the contents and forms of mythical narratives in film and videogames. In these pages I will deal with the impact of this digital revolution on traditional myths (classic, Norse, biblical). I will also reflect on the relationship between myth, science fiction and fantasy in TV series and videogames.