Serious video games in engineering education: a scoping review
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational inno...
| Autores: | , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2023 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/387996 |
| Acceso en línea: | https://hdl.handle.net/2117/387996 https://dx.doi.org/10.3926/jotse.1743 |
| Access Level: | acceso abierto |
| Palabra clave: | Gamification Video games Engineering -- Study and teaching Engineering High education Ludificació Videojocs Enginyeria -- Ensenyament Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge |
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Serious video games in engineering education: a scoping reviewNúñez Pacheco, RosaEspinoza Montoya, ClaudiaYucra Quispe, Liz MarjorieTurpo Gebera, OsbaldoAguaded, IgnacioGamificationVideo gamesEngineering -- Study and teachingVideo gamesEngineeringHigh educationGamificationLudificacióVideojocsEnginyeria -- EnsenyamentÀrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educacióÀrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatgeVideo games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering studentsPeer ReviewedOmniaScience20232023-05-0120232023-05-29journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/387996https://dx.doi.org/10.3926/jotse.1743reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial 4.0 Internationalhttps://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/3879962025-07-27T15:43:12Z |
| dc.title.none.fl_str_mv |
Serious video games in engineering education: a scoping review |
| title |
Serious video games in engineering education: a scoping review |
| spellingShingle |
Serious video games in engineering education: a scoping review Núñez Pacheco, Rosa Gamification Video games Engineering -- Study and teaching Video games Engineering High education Gamification Ludificació Videojocs Enginyeria -- Ensenyament Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge |
| title_short |
Serious video games in engineering education: a scoping review |
| title_full |
Serious video games in engineering education: a scoping review |
| title_fullStr |
Serious video games in engineering education: a scoping review |
| title_full_unstemmed |
Serious video games in engineering education: a scoping review |
| title_sort |
Serious video games in engineering education: a scoping review |
| dc.creator.none.fl_str_mv |
Núñez Pacheco, Rosa Espinoza Montoya, Claudia Yucra Quispe, Liz Marjorie Turpo Gebera, Osbaldo Aguaded, Ignacio |
| author |
Núñez Pacheco, Rosa |
| author_facet |
Núñez Pacheco, Rosa Espinoza Montoya, Claudia Yucra Quispe, Liz Marjorie Turpo Gebera, Osbaldo Aguaded, Ignacio |
| author_role |
author |
| author2 |
Espinoza Montoya, Claudia Yucra Quispe, Liz Marjorie Turpo Gebera, Osbaldo Aguaded, Ignacio |
| author2_role |
author author author author |
| dc.subject.none.fl_str_mv |
Gamification Video games Engineering -- Study and teaching Video games Engineering High education Gamification Ludificació Videojocs Enginyeria -- Ensenyament Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge |
| topic |
Gamification Video games Engineering -- Study and teaching Video games Engineering High education Gamification Ludificació Videojocs Enginyeria -- Ensenyament Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge |
| description |
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering students |
| publishDate |
2023 |
| dc.date.none.fl_str_mv |
2023 2023-05-01 2023 2023-05-29 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 NA http://purl.org/coar/version/c_be7fb7dd8ff6fe43 info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.none.fl_str_mv |
https://hdl.handle.net/2117/387996 https://dx.doi.org/10.3926/jotse.1743 |
| url |
https://hdl.handle.net/2117/387996 https://dx.doi.org/10.3926/jotse.1743 |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial 4.0 International https://creativecommons.org/licenses/by-nc/4.0/ info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Attribution-NonCommercial 4.0 International https://creativecommons.org/licenses/by-nc/4.0/ |
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openAccess |
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application/pdf |
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OmniaScience |
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OmniaScience |
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reponame:UPCommons. Portal del coneixement obert de la UPC instname:Universitat Politècnica de Catalunya (UPC) |
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UPCommons. Portal del coneixement obert de la UPC |
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