Serious video games in engineering education: a scoping review

Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational inno...

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Detalles Bibliográficos
Autores: Núñez Pacheco, Rosa, Espinoza Montoya, Claudia, Yucra Quispe, Liz Marjorie, Turpo Gebera, Osbaldo, Aguaded, Ignacio
Tipo de recurso: artículo
Fecha de publicación:2023
País:España
Institución:Universitat Politècnica de Catalunya (UPC)
Repositorio:UPCommons. Portal del coneixement obert de la UPC
Idioma:inglés
OAI Identifier:oai:upcommons.upc.edu:2117/387996
Acceso en línea:https://hdl.handle.net/2117/387996
https://dx.doi.org/10.3926/jotse.1743
Access Level:acceso abierto
Palabra clave:Gamification
Video games
Engineering -- Study and teaching
Engineering
High education
Ludificació
Videojocs
Enginyeria -- Ensenyament
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge
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spelling Serious video games in engineering education: a scoping reviewNúñez Pacheco, RosaEspinoza Montoya, ClaudiaYucra Quispe, Liz MarjorieTurpo Gebera, OsbaldoAguaded, IgnacioGamificationVideo gamesEngineering -- Study and teachingVideo gamesEngineeringHigh educationGamificationLudificacióVideojocsEnginyeria -- EnsenyamentÀrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educacióÀrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatgeVideo games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering studentsPeer ReviewedOmniaScience20232023-05-0120232023-05-29journal articlehttp://purl.org/coar/resource_type/c_6501NAhttp://purl.org/coar/version/c_be7fb7dd8ff6fe43info:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/2117/387996https://dx.doi.org/10.3926/jotse.1743reponame:UPCommons. Portal del coneixement obert de la UPCinstname:Universitat Politècnica de Catalunya (UPC)Inglésengopen accesshttp://purl.org/coar/access_right/c_abf2Attribution-NonCommercial 4.0 Internationalhttps://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccessoai:upcommons.upc.edu:2117/3879962025-07-27T15:43:12Z
dc.title.none.fl_str_mv Serious video games in engineering education: a scoping review
title Serious video games in engineering education: a scoping review
spellingShingle Serious video games in engineering education: a scoping review
Núñez Pacheco, Rosa
Gamification
Video games
Engineering -- Study and teaching
Video games
Engineering
High education
Gamification
Ludificació
Videojocs
Enginyeria -- Ensenyament
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge
title_short Serious video games in engineering education: a scoping review
title_full Serious video games in engineering education: a scoping review
title_fullStr Serious video games in engineering education: a scoping review
title_full_unstemmed Serious video games in engineering education: a scoping review
title_sort Serious video games in engineering education: a scoping review
dc.creator.none.fl_str_mv Núñez Pacheco, Rosa
Espinoza Montoya, Claudia
Yucra Quispe, Liz Marjorie
Turpo Gebera, Osbaldo
Aguaded, Ignacio
author Núñez Pacheco, Rosa
author_facet Núñez Pacheco, Rosa
Espinoza Montoya, Claudia
Yucra Quispe, Liz Marjorie
Turpo Gebera, Osbaldo
Aguaded, Ignacio
author_role author
author2 Espinoza Montoya, Claudia
Yucra Quispe, Liz Marjorie
Turpo Gebera, Osbaldo
Aguaded, Ignacio
author2_role author
author
author
author
dc.subject.none.fl_str_mv Gamification
Video games
Engineering -- Study and teaching
Video games
Engineering
High education
Gamification
Ludificació
Videojocs
Enginyeria -- Ensenyament
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge
topic Gamification
Video games
Engineering -- Study and teaching
Video games
Engineering
High education
Gamification
Ludificació
Videojocs
Enginyeria -- Ensenyament
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació
Àrees temàtiques de la UPC::Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge
description Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering students
publishDate 2023
dc.date.none.fl_str_mv 2023
2023-05-01
2023
2023-05-29
dc.type.none.fl_str_mv journal article
http://purl.org/coar/resource_type/c_6501
NA
http://purl.org/coar/version/c_be7fb7dd8ff6fe43
info:eu-repo/semantics/article
format article
dc.identifier.none.fl_str_mv https://hdl.handle.net/2117/387996
https://dx.doi.org/10.3926/jotse.1743
url https://hdl.handle.net/2117/387996
https://dx.doi.org/10.3926/jotse.1743
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.rights.none.fl_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial 4.0 International
https://creativecommons.org/licenses/by-nc/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv open access
http://purl.org/coar/access_right/c_abf2
Attribution-NonCommercial 4.0 International
https://creativecommons.org/licenses/by-nc/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv OmniaScience
publisher.none.fl_str_mv OmniaScience
dc.source.none.fl_str_mv reponame:UPCommons. Portal del coneixement obert de la UPC
instname:Universitat Politècnica de Catalunya (UPC)
instname_str Universitat Politècnica de Catalunya (UPC)
reponame_str UPCommons. Portal del coneixement obert de la UPC
collection UPCommons. Portal del coneixement obert de la UPC
repository.name.fl_str_mv
repository.mail.fl_str_mv
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