Automatic generation of multiresolution boundary representations
The paper focuses on automatic simplification algorithms for the generation of a multiresolution family of solid models from an initial boundary representation of a polyhedral solid. An algorithm for general polyhedra based on an intermediate octree representation is proposed. Simplified elements of...
| Autores: | , , , , |
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| Tipo de recurso: | informe técnico |
| Fecha de publicación: | 1996 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/96778 |
| Acceso en línea: | https://hdl.handle.net/2117/96778 |
| Access Level: | acceso abierto |
| Palabra clave: | Automatic simplification algorithms Boundary representation Polyhedral solid Octree representation Àrees temàtiques de la UPC::Informàtica::Infografia |
| Sumario: | The paper focuses on automatic simplification algorithms for the generation of a multiresolution family of solid models from an initial boundary representation of a polyhedral solid. An algorithm for general polyhedra based on an intermediate octree representation is proposed. Simplified elements of the multiresolution family approximate the initial solid within increasing tolerances. A discussion among different octree-based simplification methods and the standard marching cubes algorithm is finally presented. |
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