Metodología para el diseño de juegos serios: Articoding, un juego para desarrollar el pensamiento computacional a través de la programación
Technological progress has increased the importance of acquiring skills in computational thinking and programming, which is reflected in school curricula. However, in many cases teachers are not experts in the field and there are few validated tools to facilitate their work. We believe that educatio...
| Autores: | , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2025 |
| País: | España |
| Institución: | Universidad de Murcia |
| Repositorio: | DIGITUM. Depósito Digital Institucional de la Universidad de Murcia |
| OAI Identifier: | oai:digitum.um.es:10201/199249 |
| Acceso en línea: | https://doi.org/10.6018/red.662331 http://hdl.handle.net/10201/199249 |
| Access Level: | acceso abierto |
| Palabra clave: | Videojuegos Programación Computational thinking Videogames Programming Pensamiento computacional No relacionado con ningún objetivo de desarrollo sostenible |
| Sumario: | Technological progress has increased the importance of acquiring skills in computational thinking and programming, which is reflected in school curricula. However, in many cases teachers are not experts in the field and there are few validated tools to facilitate their work. We believe that educational videogames are versatile tools for learning complex concepts and can be applied to learn programming. In this article we present Articoding, a serious game to develop computational thinking through programming. Along with the design of the videogame, three evaluations at different stages of its development are described. A total of 469 high school students and 36 university education students participated. These evaluations aimed to study the applicability of the game in the classroom, and its acceptance by students and future teachers. The analytics collected while playing the game and the questionnaires show promising results about its use in the classroom. These data also identify areas for improvement (e.g., the difficulty of some levels). With these results, a new version of Articoding is being developed, including improved learning analytics for its use as a support tool for teaching programming. |
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