Colorimetry and Dichromatic Vision

Normal trichromats have three types of cone photoreceptors: L, M, and S cones (most sensitive to long, medium, or short wavelengths, respectively). Therefore, standard colorimetry is based on three variables (X, Y, Z). Dichromats only have two types of functional cones due to genetic factors. The ma...

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Detalles Bibliográficos
Autores: Moreira Villegas, Humberto, Álvaro Llorente, Leticia, Melnikova, Anna, Lillo Jover, Julio Antonio
Tipo de recurso: capítulo de libro
Fecha de publicación:2017
País:España
Institución:Universidad Complutense de Madrid (UCM)
Repositorio:Docta Complutense
Idioma:inglés
OAI Identifier:oai:docta.ucm.es:20.500.14352/100275
Acceso en línea:https://hdl.handle.net/20.500.14352/100275
Access Level:acceso abierto
Palabra clave:Dichromacy
Color vision
Color simulation
Color naming
Color preference
Percepción
6106.09 Procesos de Percepción
Descripción
Sumario:Normal trichromats have three types of cone photoreceptors: L, M, and S cones (most sensitive to long, medium, or short wavelengths, respectively). Therefore, standard colorimetry is based on three variables (X, Y, Z). Dichromats only have two types of functional cones due to genetic factors. The main consequences are that dichromats (1) confuse colors that can only be discriminated by the response of the type of cone they lack and (2) make errors when naming colors. Chromaticity diagrams can be used to specify dichromats’ color confusions. Confusion points represent imaginary stimuli that only activate L, M, or S cones. Confusion lines radiate from confusion points and represent pseudoisochromatic stimuli (i.e., colors confused by the corresponding type of dichromat if presented at an appropriate intensity). Dichromat’s color appearance models have been developed to simulate the colors supposedly seen by dichromats, and there exist color simulation tools that implement some of those models.