Augmented reality in sport scenarios using cameras mounted on a tripod

In this paper we address the problem of inserting virtual content in a video sequence. The method we propose uses just image information. We perform primitive tracking, camera calibration, real and virtual camera synchronisation and finally rendering to insert the virtual content in the real video s...

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Detalles Bibliográficos
Autores: Alemán Flores, Miguel, Álvarez León, Luis Miguel, Henríquez Castellano, Pedro, Trujillo-Pino, Agustín
Tipo de recurso: informe técnico
Fecha de publicación:2012
País:España
Repositorio:accedaCRIS portal de investigación de la Universidad de las Palmas de Gran Canaria
OAI Identifier:oai:accedacris.ulpgc.es:10553/8701
Acceso en línea:http://hdl.handle.net/10553/8701
Access Level:acceso abierto
Palabra clave:330499 Otras (especificar)
220990 Tratamiento digital. Imágenes
120601 Construcción de algoritmos
120602 Ecuaciones diferenciales
Vídeo
Imágenes
Tratamiento de las imágenes
Visualización gráfica
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spelling Augmented reality in sport scenarios using cameras mounted on a tripodAlemán Flores, MiguelÁlvarez León, Luis MiguelHenríquez Castellano, PedroTrujillo-Pino, Agustín330499 Otras (especificar)220990 Tratamiento digital. Imágenes120601 Construcción de algoritmos120602 Ecuaciones diferenciales330499 Otras (especificar)VídeoImágenesTratamiento de las imágenesVisualización gráficaIn this paper we address the problem of inserting virtual content in a video sequence. The method we propose uses just image information. We perform primitive tracking, camera calibration, real and virtual camera synchronisation and finally rendering to insert the virtual content in the real video sequence. To simplify the calibration step we assume that cameras are mounted on a tripod (which is a common situation in practise). The primitive tracking procedure, which uses lines and circles as primitives, is performed by means of a CART (Classification and Regression Tree). Finally, the virtual and real camera synchronisation and rendering is performed using functions of OpenGL (Open Graphic Library). We have applied the method proposed to sport event scenarios, specifically, soccer matches. In order to illustrate its performance, it has been applied to real HD (High Definition) video sequences. The quality of the proposed method is validated by inserting virtual elements in such HD video sequence.20122018201220182012info:eu-repo/semantics/reportArticleapplication/pdfhttp://hdl.handle.net/10553/8701CTIM: Technical report. Las Palmas de Gran Canaria: Centro de Tecnologías de la Imágen, 2012. Nº 2. 16 p. ISSN 2254-2353reponame:accedaCRIS portal de investigación de la Universidad de las Palmas de Gran Canariainstname:InglésCTIM Technical Reportby-nc-ndinfo:eu-repo/semantics/openAccessoai:accedacris.ulpgc.es:10553/87012025-08-04T10:01:22Z
dc.title.none.fl_str_mv Augmented reality in sport scenarios using cameras mounted on a tripod
title Augmented reality in sport scenarios using cameras mounted on a tripod
spellingShingle Augmented reality in sport scenarios using cameras mounted on a tripod
Alemán Flores, Miguel
330499 Otras (especificar)
220990 Tratamiento digital. Imágenes
120601 Construcción de algoritmos
120602 Ecuaciones diferenciales
330499 Otras (especificar)
Vídeo
Imágenes
Tratamiento de las imágenes
Visualización gráfica
title_short Augmented reality in sport scenarios using cameras mounted on a tripod
title_full Augmented reality in sport scenarios using cameras mounted on a tripod
title_fullStr Augmented reality in sport scenarios using cameras mounted on a tripod
title_full_unstemmed Augmented reality in sport scenarios using cameras mounted on a tripod
title_sort Augmented reality in sport scenarios using cameras mounted on a tripod
dc.creator.none.fl_str_mv Alemán Flores, Miguel
Álvarez León, Luis Miguel
Henríquez Castellano, Pedro
Trujillo-Pino, Agustín
author Alemán Flores, Miguel
author_facet Alemán Flores, Miguel
Álvarez León, Luis Miguel
Henríquez Castellano, Pedro
Trujillo-Pino, Agustín
author_role author
author2 Álvarez León, Luis Miguel
Henríquez Castellano, Pedro
Trujillo-Pino, Agustín
author2_role author
author
author
dc.subject.none.fl_str_mv 330499 Otras (especificar)
220990 Tratamiento digital. Imágenes
120601 Construcción de algoritmos
120602 Ecuaciones diferenciales
330499 Otras (especificar)
Vídeo
Imágenes
Tratamiento de las imágenes
Visualización gráfica
topic 330499 Otras (especificar)
220990 Tratamiento digital. Imágenes
120601 Construcción de algoritmos
120602 Ecuaciones diferenciales
330499 Otras (especificar)
Vídeo
Imágenes
Tratamiento de las imágenes
Visualización gráfica
description In this paper we address the problem of inserting virtual content in a video sequence. The method we propose uses just image information. We perform primitive tracking, camera calibration, real and virtual camera synchronisation and finally rendering to insert the virtual content in the real video sequence. To simplify the calibration step we assume that cameras are mounted on a tripod (which is a common situation in practise). The primitive tracking procedure, which uses lines and circles as primitives, is performed by means of a CART (Classification and Regression Tree). Finally, the virtual and real camera synchronisation and rendering is performed using functions of OpenGL (Open Graphic Library). We have applied the method proposed to sport event scenarios, specifically, soccer matches. In order to illustrate its performance, it has been applied to real HD (High Definition) video sequences. The quality of the proposed method is validated by inserting virtual elements in such HD video sequence.
publishDate 2012
dc.date.none.fl_str_mv 2012
2012
2012
2018
2018
dc.type.none.fl_str_mv info:eu-repo/semantics/report
Article
format report
dc.identifier.none.fl_str_mv http://hdl.handle.net/10553/8701
url http://hdl.handle.net/10553/8701
dc.language.none.fl_str_mv Inglés
language_invalid_str_mv Inglés
dc.relation.none.fl_str_mv CTIM Technical Report
dc.rights.none.fl_str_mv by-nc-nd
info:eu-repo/semantics/openAccess
rights_invalid_str_mv by-nc-nd
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv CTIM: Technical report. Las Palmas de Gran Canaria: Centro de Tecnologías de la Imágen, 2012. Nº 2. 16 p. ISSN 2254-2353
reponame:accedaCRIS portal de investigación de la Universidad de las Palmas de Gran Canaria
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