Teaching through gamification

The analysis of the advantages that can have the gamification of the teaching in front of the reproductive forms and mechanics of the traditional methodology is the objective of this communication; based on a bibliographical study, a construction of a diagnosis and the interpretation of those data t...

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Detalles Bibliográficos
Autor: Espinoza Freire, Enrique
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2018
País:Ecuador
Institución:Universidad Técnica Estatal de Quevedo
Repositorio:Revista Ciencias Sociales y Económicas
Idioma:inglés
OAI Identifier:oai:revistas.uteq.edu.ec:article/275
Acceso en línea:https://revistas.uteq.edu.ec/index.php/csye/article/view/275
Access Level:acceso abierto
Palabra clave:GAMIFICACIÓN
VIDEOJUEGOS
APRENDIZAJE
ESTUDIOS SOCIALES
GAMIFICATION
VIDEO GAMES
LEARNING
SOCIAL STUDIES
Descripción
Sumario:The analysis of the advantages that can have the gamification of the teaching in front of the reproductive forms and mechanics of the traditional methodology is the objective of this communication; based on a bibliographical study, a construction of a diagnosis and the interpretation of those data that it allowed to arrive to conclusions on the advantage of the virtual games as long as they contribute to the elevation of the effectiveness of the teaching, because they activate the motivation, the interest and the conscious reflection. The analyzed foundations indicate the beneficial thing that it is the application of these technological resources and the prediction of the possibility of efficiency and validity of the video games in the learning of the thematic one "The Solar System" that has been evaluated starting from the faulty results of the methodology traditional employee in the teaching of this content of the subject of Social Studies.